his piece of computer-interactive sound poetry is one of a series being composed by us with the use of software written in the Verbal Interactivity Project (VIP). VIP is a development by austraLYSIS, with special input from David Worrall, and operates in the programming language Python. The computer-interactive performer uses multiple computer voices, which choose and speak parts of the currently active or preceding texts in a variety of ways. The texts originate from Hazel's writing, but are transformed progressively; the performer can take control over these processes or drive them algorithmically
In the film Star Trek IV: The Voyage Home, Captain Scott sits down in front of a twentieth century p...
Sound, particularly the relationship between words and music, seems to be an under-explored area in ...
Those of us who have chosen a career working with language have inevitably chosen to work with the b...
This piece of computer-interactive sound poetry is one of a series being composed by us with the use...
This chapter serves as a survey and introduction to digital spoken word in the UK. As such the focus...
Peer reviewed conference paper This paper will investigate the work of a selection of contemporar...
Instabilities 2 (2009) by Hazel Smith and Roger Dean subjects a discontinuous text to various kinds ...
Curated audio CD 41 tracks The work on this audio compilation is part of an intermittent ongoin...
Discourse genres accompany the diverse uses of language in social spheres, as part of a natural proc...
We propose to study the nature of the computer controlled real-time interactive audio visual present...
This paper presents the design, implementation and evaluation of the interactive installation The Mu...
In this article we explore the voice in tangible interaction design and its possibility to strengthe...
With the use of a software programmer called PC Voice Navigation System, users may navigate and oper...
In a realtime interactive work for live performer and computer, the immanently human musical express...
The possible usefulness of computer poetry is concerned with what the programmer can learn about lan...
In the film Star Trek IV: The Voyage Home, Captain Scott sits down in front of a twentieth century p...
Sound, particularly the relationship between words and music, seems to be an under-explored area in ...
Those of us who have chosen a career working with language have inevitably chosen to work with the b...
This piece of computer-interactive sound poetry is one of a series being composed by us with the use...
This chapter serves as a survey and introduction to digital spoken word in the UK. As such the focus...
Peer reviewed conference paper This paper will investigate the work of a selection of contemporar...
Instabilities 2 (2009) by Hazel Smith and Roger Dean subjects a discontinuous text to various kinds ...
Curated audio CD 41 tracks The work on this audio compilation is part of an intermittent ongoin...
Discourse genres accompany the diverse uses of language in social spheres, as part of a natural proc...
We propose to study the nature of the computer controlled real-time interactive audio visual present...
This paper presents the design, implementation and evaluation of the interactive installation The Mu...
In this article we explore the voice in tangible interaction design and its possibility to strengthe...
With the use of a software programmer called PC Voice Navigation System, users may navigate and oper...
In a realtime interactive work for live performer and computer, the immanently human musical express...
The possible usefulness of computer poetry is concerned with what the programmer can learn about lan...
In the film Star Trek IV: The Voyage Home, Captain Scott sits down in front of a twentieth century p...
Sound, particularly the relationship between words and music, seems to be an under-explored area in ...
Those of us who have chosen a career working with language have inevitably chosen to work with the b...