Natural face motion during speech is one of the most important factors in not only improving the realism of talking face animation but also in inducing correct perception of auditory information. In this paper, we propose a new technique called Facial Motion Mapping that maps human face motion data to any target character based on the similarity of deformation characteristics between the real people and the target characters. This technique requires only a set of face postures with the same mesh topology per set from each person or character, and it will map face motion to characters of different topologies according to the results of principal component analysis (PCA). Even a small number of mapping parameters controlling the deformation c...
ABSTRACT: Facial animation has been a topic of intensive research for more than three decades. Still...
We introduce a novel approach to modeling the dynamics of human facial motion induced by the action ...
Motion capture-based facial animation has recently gained popularity in many applications, such as m...
Natural face motion during speech is one of the most important factors in not only improving the rea...
Here we present a new technique for efficiently generating high-quality talking head animations for ...
In this paper, we demonstrate a statistical approach for creating a 3D face from photographs by expl...
In this paper, we present a new approach that generates synthetic mouth articulations from an audio ...
We present a new method for video-based coding of facial motions inherent with speaking. We propose ...
The results reported in this article are an integral part of a larger project aimed at achieving per...
Facial motion during speech is a direct consequence of vocal-tract motion which also shapes the acou...
In this thesis we tackle the relationship between facial motion and speech. Generating realistic fac...
In this paper, we present a new approach that generates synthetic mouth articulations from an audio ...
We propose a physically based method to automatize the synthesis process of talking heads able to pe...
The face is an interesting object to animate for several reasons: it is an important channel of comm...
We introduce a novel approach to modeling the dynamics of human facial motion induced by the action ...
ABSTRACT: Facial animation has been a topic of intensive research for more than three decades. Still...
We introduce a novel approach to modeling the dynamics of human facial motion induced by the action ...
Motion capture-based facial animation has recently gained popularity in many applications, such as m...
Natural face motion during speech is one of the most important factors in not only improving the rea...
Here we present a new technique for efficiently generating high-quality talking head animations for ...
In this paper, we demonstrate a statistical approach for creating a 3D face from photographs by expl...
In this paper, we present a new approach that generates synthetic mouth articulations from an audio ...
We present a new method for video-based coding of facial motions inherent with speaking. We propose ...
The results reported in this article are an integral part of a larger project aimed at achieving per...
Facial motion during speech is a direct consequence of vocal-tract motion which also shapes the acou...
In this thesis we tackle the relationship between facial motion and speech. Generating realistic fac...
In this paper, we present a new approach that generates synthetic mouth articulations from an audio ...
We propose a physically based method to automatize the synthesis process of talking heads able to pe...
The face is an interesting object to animate for several reasons: it is an important channel of comm...
We introduce a novel approach to modeling the dynamics of human facial motion induced by the action ...
ABSTRACT: Facial animation has been a topic of intensive research for more than three decades. Still...
We introduce a novel approach to modeling the dynamics of human facial motion induced by the action ...
Motion capture-based facial animation has recently gained popularity in many applications, such as m...