Traffic simulations in current open world video games and driving simulators are still limited with respect to the complexity of the behavior of simulated agents. These limitations are typically due to scarce computational resources, but also to the applied methodologies. We suggest adding cognitive components to traffic agents in order to achieve more realistic behavior, such as opting for risky actions or occasionally breaking traffic rules. To achieve this goal, we start by adding a personality profile to each agent, which is based on the “Five Factor Model” from psychology. We test our enhancement on a specific traffic scenario where simplistic behaviors would lead to a complete standstill of traffic. Our results show that the approach ...
There is a basic need in transportation planning and traffic engineering for developing and testing ...
There is a basic need in transportation planning and traffic engineering for developing and testing ...
This paper describes the development of a neural network driver agent to improve the realism and per...
Part 9: Tools and Methods IIInternational audienceTraffic simulations in current open world video ga...
Traffic simulations are typically concerned with modeling human behavior as closely as possible to c...
Using virtual environment systems for road safety education requires a realistic simulation of road ...
<em>Urban traffic flow is a complex system. Behavior of an individual driver can have butterfly effe...
Contemporary traffic simulation frameworks use sophisticated physical- or mathematical models to “mi...
AbstractThis paper illustrates what psychologists can do and learn from the use of intelligent agent...
In order to perform microscopic traffic simulations as realistically as possible, a detailed modelli...
In order to perform microscopic traffic simulations as realistically as possible, a detailed modelli...
In this paper we present a study that looks at modelling drivers’ behaviour with a view to contribut...
The paper summarizes a project to increase the sense of presence within a driving simulator while in...
This paper presents an agent-based traffic simulation framework that supports intelligent virtual dr...
A car following model for dynamic traffic simulation is applied to a bottleneck situation on a two l...
There is a basic need in transportation planning and traffic engineering for developing and testing ...
There is a basic need in transportation planning and traffic engineering for developing and testing ...
This paper describes the development of a neural network driver agent to improve the realism and per...
Part 9: Tools and Methods IIInternational audienceTraffic simulations in current open world video ga...
Traffic simulations are typically concerned with modeling human behavior as closely as possible to c...
Using virtual environment systems for road safety education requires a realistic simulation of road ...
<em>Urban traffic flow is a complex system. Behavior of an individual driver can have butterfly effe...
Contemporary traffic simulation frameworks use sophisticated physical- or mathematical models to “mi...
AbstractThis paper illustrates what psychologists can do and learn from the use of intelligent agent...
In order to perform microscopic traffic simulations as realistically as possible, a detailed modelli...
In order to perform microscopic traffic simulations as realistically as possible, a detailed modelli...
In this paper we present a study that looks at modelling drivers’ behaviour with a view to contribut...
The paper summarizes a project to increase the sense of presence within a driving simulator while in...
This paper presents an agent-based traffic simulation framework that supports intelligent virtual dr...
A car following model for dynamic traffic simulation is applied to a bottleneck situation on a two l...
There is a basic need in transportation planning and traffic engineering for developing and testing ...
There is a basic need in transportation planning and traffic engineering for developing and testing ...
This paper describes the development of a neural network driver agent to improve the realism and per...