With the rapid growth of mobile technologies, mobile devices have become very popular and have reached a very high spread. Consequently, mobile games have started gaining an increasing attention from researchers and practitioners. This paper investigates the impact of mobile technologies on designing and delivering educational mobile games. In particular, it investigates the evolution of educational games design from being used on computers to being used on mobile devices. To do so, forty studies regarding computer and mobile educational games are reviewed. The obtained results showed that: (1) computer and mobile educational games still share some game design elements. (2) the new embedded mobile devices’ technologies made educational mobi...
Recent developments in mobile technology have facilitated the emergence of a vast number of games to...
Mobile technologies are increasingly the technologies of choice for social and leisure activities, p...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
Educational games provide an interesting concept of merging work and play together. As mobile games ...
Abstract. Mobile learning games have increasingly been topic of educational research with the intent...
Mobile learning and educational gaming are two trends that are rapidly having an increasing impact i...
Mobile learning games have increasingly been topic of educational research with the intention to uti...
The development of educational games is one form of school's entrepreneurship. Teachers might crea...
Technology has become the most priority in everyday life for everybody. It has been used for variety...
AbstractMobile device has become a common gadget among the society. The once known only for the weal...
The didactic method of digital, game-based learning includes integrating educational content or lear...
This paper describes the technological environment and pedagogical frameworks underpinning the devel...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
Over the years, the technology integration has been increasingly evident in the higher education ins...
Due to the popularity and advancement of 4G/5G networks, mobile games have already currently become ...
Recent developments in mobile technology have facilitated the emergence of a vast number of games to...
Mobile technologies are increasingly the technologies of choice for social and leisure activities, p...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
Educational games provide an interesting concept of merging work and play together. As mobile games ...
Abstract. Mobile learning games have increasingly been topic of educational research with the intent...
Mobile learning and educational gaming are two trends that are rapidly having an increasing impact i...
Mobile learning games have increasingly been topic of educational research with the intention to uti...
The development of educational games is one form of school's entrepreneurship. Teachers might crea...
Technology has become the most priority in everyday life for everybody. It has been used for variety...
AbstractMobile device has become a common gadget among the society. The once known only for the weal...
The didactic method of digital, game-based learning includes integrating educational content or lear...
This paper describes the technological environment and pedagogical frameworks underpinning the devel...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
Over the years, the technology integration has been increasingly evident in the higher education ins...
Due to the popularity and advancement of 4G/5G networks, mobile games have already currently become ...
Recent developments in mobile technology have facilitated the emergence of a vast number of games to...
Mobile technologies are increasingly the technologies of choice for social and leisure activities, p...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...