This paper introduces the Laboratory of Technologies for Interaction(LaTIn) and briefly describes its current main projects. The mainfocus of LaTInhas been developing new ways of human-machineinteraction using computer vision techniques. The projects arecathegorized according to the distance between the human user and themachine being operated. For close distances, appropriate forinteraction with desktop computers for example, we have developed eye-gazebased interfaces. We have also built hand and body gestures interfacesappropriate for kiosks and virtual reality settings and, for largedistances, we have developed novel multiple people tracking techniquesthat have been used for surveillance and monitoring applications
This is an overview of the recent progress leading towards a full subject-centered paradigm in human...
This thesis focuses on computer vision and gesture-based human-computer interaction. In examining co...
Since more processing power and new sensing technologies are already available, the interaction betw...
gies for Interaction (LaTIn) and briefly describes its current main projects. The main focus of LaTI...
In recent years, many new interaction technologies have been developed that enhance the usability of...
This paper briefly discusses eye tracking technology with regard to technical constraints and applic...
Traditional Pattern Recognition (PR) and Computer Vision (CV) technologies have mainly focused on fu...
1 Introduction 2 Vision-Based Input Francis K.H. Quek Vision Interfaces and Systems Laboratory (VIS...
This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In ...
Abstract. In this paper a novel computational approach for human-machine interaction using computer ...
This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In ...
Abstract — The computer is an ubiquitous element of modern society, nonetheless, human computer inte...
Within the class of perceptive user interfaces (i.e. interfaces providing the computer with percepti...
Schmidt J. Vision-based posture detection and tracking for interactive scenarios. Bielefeld: Univers...
Abstract. This paper presents a six degrees of freedom (6 DoF) optical tracking device for interacti...
This is an overview of the recent progress leading towards a full subject-centered paradigm in human...
This thesis focuses on computer vision and gesture-based human-computer interaction. In examining co...
Since more processing power and new sensing technologies are already available, the interaction betw...
gies for Interaction (LaTIn) and briefly describes its current main projects. The main focus of LaTI...
In recent years, many new interaction technologies have been developed that enhance the usability of...
This paper briefly discusses eye tracking technology with regard to technical constraints and applic...
Traditional Pattern Recognition (PR) and Computer Vision (CV) technologies have mainly focused on fu...
1 Introduction 2 Vision-Based Input Francis K.H. Quek Vision Interfaces and Systems Laboratory (VIS...
This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In ...
Abstract. In this paper a novel computational approach for human-machine interaction using computer ...
This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In ...
Abstract — The computer is an ubiquitous element of modern society, nonetheless, human computer inte...
Within the class of perceptive user interfaces (i.e. interfaces providing the computer with percepti...
Schmidt J. Vision-based posture detection and tracking for interactive scenarios. Bielefeld: Univers...
Abstract. This paper presents a six degrees of freedom (6 DoF) optical tracking device for interacti...
This is an overview of the recent progress leading towards a full subject-centered paradigm in human...
This thesis focuses on computer vision and gesture-based human-computer interaction. In examining co...
Since more processing power and new sensing technologies are already available, the interaction betw...