Animation can be used for various purposes such as for procedural and motor skill learning (i.e., dance, sports, and motor rehabilitation). In the context of visual design, this study explores the possible influence of realism (levels of visual detail) in animation at the cognitive stage of motor skill acquisition. Students (N = 64) with low-prior knowledge about tennis were randomly assigned into three groups to view either 2D schematic, 3D stylised, or live-action instructional video. Their performance on the knowledge test, learning time, efficiency score, confidence level, preference, and open-ended responses were captured for analyses. Based on the findings, despite most preference towards live-action video, there was no statistically ...
Previous research indicates that sensori-motor experience with physical systems can have a positive ...
As the technology in computer graphics advances, Animated-Virtual Actors (AVAs) in Virtual Reality (...
Animated models explicating how a problem is solved and why a particular method is chosen are expect...
Research on the effectiveness of animated virtual human representation towards psychomotor learning ...
Instructional animations are commonly used in computer-based educational environments. However, desp...
Frank C, Hülsmann F, Waltemate T, et al. Motor imagery during action observation in virtual reality:...
Motor learning is often hindered or facilitated by visual information from one's body and its m...
Over the last decades, references to multimedia have become ubiquitous and present it as a tremendou...
Research into cognitive load theory, particularly the transitory information effect, has found that ...
Abstract: Multimedia enables novel ways of representing information, most strikingly as animations, ...
Learning motor skills is a complex task involving a lot of cognitive issues. One of the main issues ...
The present study seeks to examine the effect of individual differences in spatial ability on learni...
Multimedia animations can provide better learning experiences for learners by carrying microscopic s...
This study used cognitive load theory to investigate whether an animation about the cardiovascular s...
Study aim: The purpose of the present study was to investigate the effects of observing the real, an...
Previous research indicates that sensori-motor experience with physical systems can have a positive ...
As the technology in computer graphics advances, Animated-Virtual Actors (AVAs) in Virtual Reality (...
Animated models explicating how a problem is solved and why a particular method is chosen are expect...
Research on the effectiveness of animated virtual human representation towards psychomotor learning ...
Instructional animations are commonly used in computer-based educational environments. However, desp...
Frank C, Hülsmann F, Waltemate T, et al. Motor imagery during action observation in virtual reality:...
Motor learning is often hindered or facilitated by visual information from one's body and its m...
Over the last decades, references to multimedia have become ubiquitous and present it as a tremendou...
Research into cognitive load theory, particularly the transitory information effect, has found that ...
Abstract: Multimedia enables novel ways of representing information, most strikingly as animations, ...
Learning motor skills is a complex task involving a lot of cognitive issues. One of the main issues ...
The present study seeks to examine the effect of individual differences in spatial ability on learni...
Multimedia animations can provide better learning experiences for learners by carrying microscopic s...
This study used cognitive load theory to investigate whether an animation about the cardiovascular s...
Study aim: The purpose of the present study was to investigate the effects of observing the real, an...
Previous research indicates that sensori-motor experience with physical systems can have a positive ...
As the technology in computer graphics advances, Animated-Virtual Actors (AVAs) in Virtual Reality (...
Animated models explicating how a problem is solved and why a particular method is chosen are expect...