We introduce the model of hidden stochastic games, which are stochastic games where players observe past actions and public signals on the current state. The natural state variable for these games is the common belief over the current state of the stochastic game. In this setup, we present an example in which the limit set of equilibrium payoffs, as the discount factor goes to 1, does not exist. Although the equilibrium payoff sets have full dimension, there is no converging selection of equilibrium payoffs. The example is symmetric and robust in many aspects, and in particular to extensive-form correlation or communication devices. No reasonable limit equilibrium payoff exists, and it is difficult to give any good answer to the question: “...
We present an algorithm to compute the set of perfect public equilibrium payoffs as the discount fac...
In many real-world problems, there is a dynamic interaction between competitive agents. Partially ob...
We show that equilibria of a sequential semi-anonymous nonatomic game (SSNG) can be adopted by playe...
We introduce the model of hidden stochastic games, which are stochastic games where players observe ...
International audienceWe introduce the model ofhidden stochastic games, which are stochastic games...
We consider multiplayer stochastic games with finitely many players and actions, and countably many ...
We characterize perfect public equilibrium payoffs in dynamic stochastic games in the case where the...
Cahier de Recherche du Groupe HEC Paris, n° 743This chapter presents developments in the theory of s...
In stochastic games with finite state and action spaces, we examine existence of equilibria where pl...
Abstract—This paper studies a solution concept for large stochastic games. A standard solution conce...
Stochastic games model repeated play with symmetric information. We analyze their value in the zero-...
We consider 2-player zero-sum stochastic games where each player controls his own state variable liv...
International audienceWe present an algorithm to compute the set of perfect public equilibrium payof...
We analyze undiscounted continuous-time games of strategic experimentation with two-armed bandits. T...
International audienceIn a zero-sum stochastic game, at each stage, two adversary players take decis...
We present an algorithm to compute the set of perfect public equilibrium payoffs as the discount fac...
In many real-world problems, there is a dynamic interaction between competitive agents. Partially ob...
We show that equilibria of a sequential semi-anonymous nonatomic game (SSNG) can be adopted by playe...
We introduce the model of hidden stochastic games, which are stochastic games where players observe ...
International audienceWe introduce the model ofhidden stochastic games, which are stochastic games...
We consider multiplayer stochastic games with finitely many players and actions, and countably many ...
We characterize perfect public equilibrium payoffs in dynamic stochastic games in the case where the...
Cahier de Recherche du Groupe HEC Paris, n° 743This chapter presents developments in the theory of s...
In stochastic games with finite state and action spaces, we examine existence of equilibria where pl...
Abstract—This paper studies a solution concept for large stochastic games. A standard solution conce...
Stochastic games model repeated play with symmetric information. We analyze their value in the zero-...
We consider 2-player zero-sum stochastic games where each player controls his own state variable liv...
International audienceWe present an algorithm to compute the set of perfect public equilibrium payof...
We analyze undiscounted continuous-time games of strategic experimentation with two-armed bandits. T...
International audienceIn a zero-sum stochastic game, at each stage, two adversary players take decis...
We present an algorithm to compute the set of perfect public equilibrium payoffs as the discount fac...
In many real-world problems, there is a dynamic interaction between competitive agents. Partially ob...
We show that equilibria of a sequential semi-anonymous nonatomic game (SSNG) can be adopted by playe...