The war game is considered to be the most effective means of military training due to the fact that it simulates the reality since it provides a semi-real picture of the weapons and equipment used in the training. Consequently, it provides the trainee with the appropriate environment to freely deal with such weapons as well as military equipment which in turn help the trainee become acquainted with all aspects of use and significantly instill confidence in him when such equipment are actually needed in war. More importantly, war game provides environment similar to what is going on in the actual battlefields allowing the commanders to exercise the training as if they were in a real war. Based on this perspective, the war game has emerged a...
Virtual training and serious games represent a new paradigm in training for many domains by providin...
A key motive in using gaming for educational purposes is to enhance user motivation and involvement ...
Games are rule-governed systems at the same time as they are fiction, simulating or representing a r...
The war game is considered to be the most effective means of military training due to the fact that ...
This study aims to identify the importance of military games in military training.To arrive to the r...
Presentation paper given by Jeremy Smith and Steve Barker at a series of Wargaming Workshops given o...
International audienceJim Dunnigan, a famous game designer, once described wargames as « the hobby o...
Wargaming as a recurrent tool in military training, planning and analysis has been used on several o...
Wargaming as a recurrent tool in military training, planning and analysis has been used on several o...
Over the last decade the view on games has changed. Computer games are no longer only used for enter...
The Joint Planning Process is a document that describes the guidelines to employ the Brazilian Armed...
Modern war games can be divided up into three groups; computer games, computer assisted games, and ...
With the increasing complexity of current-day military operations, effective education and training ...
A key motive in using gaming for educational purposes is to enhance user motivation and involvement ...
Information Age brings technologies that provide unparalleled opportunities for military and securit...
Virtual training and serious games represent a new paradigm in training for many domains by providin...
A key motive in using gaming for educational purposes is to enhance user motivation and involvement ...
Games are rule-governed systems at the same time as they are fiction, simulating or representing a r...
The war game is considered to be the most effective means of military training due to the fact that ...
This study aims to identify the importance of military games in military training.To arrive to the r...
Presentation paper given by Jeremy Smith and Steve Barker at a series of Wargaming Workshops given o...
International audienceJim Dunnigan, a famous game designer, once described wargames as « the hobby o...
Wargaming as a recurrent tool in military training, planning and analysis has been used on several o...
Wargaming as a recurrent tool in military training, planning and analysis has been used on several o...
Over the last decade the view on games has changed. Computer games are no longer only used for enter...
The Joint Planning Process is a document that describes the guidelines to employ the Brazilian Armed...
Modern war games can be divided up into three groups; computer games, computer assisted games, and ...
With the increasing complexity of current-day military operations, effective education and training ...
A key motive in using gaming for educational purposes is to enhance user motivation and involvement ...
Information Age brings technologies that provide unparalleled opportunities for military and securit...
Virtual training and serious games represent a new paradigm in training for many domains by providin...
A key motive in using gaming for educational purposes is to enhance user motivation and involvement ...
Games are rule-governed systems at the same time as they are fiction, simulating or representing a r...