In this paper studies related to the technologically enhanced user experience of different kind of sports is presented. In MIMOSA project we have addressed strong human-centred design (HCD) approach and used scenarios as a design instrument in the very early phase of concept definition and user requirements capture process. This paper describes scenarios and results based on our scenario evaluations concerning future applications of technologically enhanced sporting experience
Scenario-Based Design has been implemented widely to the concept and product development processes. ...
The amount of information technology in our everyday lives is increasing and getting more and more a...
Nowadays, there are advantageous fitness gadgets and measurement systems available as well as specif...
Extended realities, along with other enabling technologies, can improve the way we perform professio...
Over the last 15 years, we have witnessed a digitalization of the sports experience, i.e., many spor...
Sport is an area in which the number of available computing devices is growing rapidly. However, HCI...
Recent and continuous innovations in the field of extended reality and, in particular, augmented rea...
In this paper scenario-based design approach for development of Ambient Intelligence (AmI) is descri...
With the rapid development of computer science and information technology, artificial intelligence (...
In this paper we introduce the first results from the multidisciplinary Smart Sports Exercises proje...
Artificial intelligence (AI) has recently burst into sport, but it already plays an important role. ...
This paper investigates the application of new technologies in the sport field. Technology, mainly i...
This paper examines several philosophical issues related to emerging technologies in sport and leisu...
Augmenting existing sports experiences with computing technology is increasingly gaining attention d...
The amount of information technology in everyday life is increasing and getting more and more ambien...
Scenario-Based Design has been implemented widely to the concept and product development processes. ...
The amount of information technology in our everyday lives is increasing and getting more and more a...
Nowadays, there are advantageous fitness gadgets and measurement systems available as well as specif...
Extended realities, along with other enabling technologies, can improve the way we perform professio...
Over the last 15 years, we have witnessed a digitalization of the sports experience, i.e., many spor...
Sport is an area in which the number of available computing devices is growing rapidly. However, HCI...
Recent and continuous innovations in the field of extended reality and, in particular, augmented rea...
In this paper scenario-based design approach for development of Ambient Intelligence (AmI) is descri...
With the rapid development of computer science and information technology, artificial intelligence (...
In this paper we introduce the first results from the multidisciplinary Smart Sports Exercises proje...
Artificial intelligence (AI) has recently burst into sport, but it already plays an important role. ...
This paper investigates the application of new technologies in the sport field. Technology, mainly i...
This paper examines several philosophical issues related to emerging technologies in sport and leisu...
Augmenting existing sports experiences with computing technology is increasingly gaining attention d...
The amount of information technology in everyday life is increasing and getting more and more ambien...
Scenario-Based Design has been implemented widely to the concept and product development processes. ...
The amount of information technology in our everyday lives is increasing and getting more and more a...
Nowadays, there are advantageous fitness gadgets and measurement systems available as well as specif...