In this art work report titled as “Playfulness and Fiction in Art”, the playful orientation which is accommodated in creative performance is discussed on the basis of certain fundamental concepts. In this respect, in the first part, what type of a behavioral structure the playful orientation phenomenologically has is briefly addressed, and a historical evaluation is presented. Moreover, what sort of an existential form the play corresponds to in natüre and civic area and what the play type forming the context of this study are described in this part. In the second part, play theory which was developed in the mid-20th century is evaluated in the framework of narrative forms and discussions on language and semiotics, and how the play theory...
The purpose of this study is to analyze the concept of “game and toy” in children’s books which have...
Tématem této práce je výtvarno jako konstitutivní prvek fikčních světů. Metodologické východisko pře...
In this study, one of the necessities of humankind, game and objects and toys that are included...
In this report titled “Play in the Childhood, Play in Art”, while treating the role of play and toy ...
This proficiency in arts study, focuses on the construction of biographical and autobiographical exp...
Bu çalışmada 19. yüzyılın sonlarından itibaren Avrupa’da sanat alanında oyunsal bir retorik ile gerç...
The history of theatre, which has aimed to represent the external reality directly for centuries, wi...
Based on the concept of parody, this thesis aims to reach beyond the genre-oriented thematic constit...
Postmodern oyun yazımında kurgulama teknikleri olarak ele alınan bu çalışma, öncelikle postmodernizm...
This paper makes a debate on arts-based methodologies in terms of their application to literacy prac...
A new curriculum for basic education was introduced in Finland in the autumn term of 2016. The new c...
Bu çalışma, Gazi Üniversitesi Güzel Sanatlar Enstitüsü Resim Anasanat Dalında, malzeme açısından san...
Darbe keliami uždaviniai aptarti ir pagrįsti visuomeninio ir kultūrinio konteksto svarbą bei galimas...
This artwork report intends to research the benefits of synergy of representation and narrative for ...
TEZ10416Tez (Yüksek Lisans) -- Çukurova Üniversitesi, Adana, 2013.Kaynakça (s. 101-107) var.xii, 109...
The purpose of this study is to analyze the concept of “game and toy” in children’s books which have...
Tématem této práce je výtvarno jako konstitutivní prvek fikčních světů. Metodologické východisko pře...
In this study, one of the necessities of humankind, game and objects and toys that are included...
In this report titled “Play in the Childhood, Play in Art”, while treating the role of play and toy ...
This proficiency in arts study, focuses on the construction of biographical and autobiographical exp...
Bu çalışmada 19. yüzyılın sonlarından itibaren Avrupa’da sanat alanında oyunsal bir retorik ile gerç...
The history of theatre, which has aimed to represent the external reality directly for centuries, wi...
Based on the concept of parody, this thesis aims to reach beyond the genre-oriented thematic constit...
Postmodern oyun yazımında kurgulama teknikleri olarak ele alınan bu çalışma, öncelikle postmodernizm...
This paper makes a debate on arts-based methodologies in terms of their application to literacy prac...
A new curriculum for basic education was introduced in Finland in the autumn term of 2016. The new c...
Bu çalışma, Gazi Üniversitesi Güzel Sanatlar Enstitüsü Resim Anasanat Dalında, malzeme açısından san...
Darbe keliami uždaviniai aptarti ir pagrįsti visuomeninio ir kultūrinio konteksto svarbą bei galimas...
This artwork report intends to research the benefits of synergy of representation and narrative for ...
TEZ10416Tez (Yüksek Lisans) -- Çukurova Üniversitesi, Adana, 2013.Kaynakça (s. 101-107) var.xii, 109...
The purpose of this study is to analyze the concept of “game and toy” in children’s books which have...
Tématem této práce je výtvarno jako konstitutivní prvek fikčních světů. Metodologické východisko pře...
In this study, one of the necessities of humankind, game and objects and toys that are included...