The research and evaluation report, Learning to reach out: Young people, mental health literacy and the Internet, is the first of its kind in Ireland, conducted by Inspire/ReachOut.com. The report comprehensively deals with understanding and using online mental health resources safely, the mental health literacy of young people in Ireland, and the first ever ReachOut.com user-profile survey. Identifying and getting help Launching the report, Minister Lynch said “This valuable research illustrates that professional, dedicated online resources, whilst not a replacement for face-to-face mental health support, play a unique and complementary role by facilitating young people in identifying and getting help for mental health difficulties...
Objective: Young people are increasingly looking to the Internet for support. One area that has rece...
Children and young people’s (CYP) mental health (MH) is of growing concern, particularly as evidence...
The ACM CHI Conference on Human Factors in Computing Systems, Honolulu, United States of America, 25...
The increasing role of online technologies in young people’s lives has significant implications for ...
Considerable investment over the last decade in strategies to improve mental health and wellbeing in...
The increasing role of online technologies in young people\u27s lives has significant implications f...
On 12th October, 2009 John Maloney, TD, Minister for Equality, Disability and Mental Health launched...
Background: Young people are particularly vulnerable to experiencing mental health difficulties, but...
ReportBridging the Digital Disconnect is a three-year program of research that aims to develop onli...
In Australia one in five young people experience a mental health problem, however of this only 30 % ...
This report focuses on the mental health of young people between the ages of 12 and 18 years. We loo...
Despite its growing popularity there is a paucity of information exploring the potential of the Inte...
Somewhere To Turn To, Someone To Talk To illustrates the experiences of young people growing up in I...
Young adulthood represents a sensitive period for young people's mental health. The lockdown restric...
One in ten UK youth have mental health issues (Watson & Douglas, 2012), and girls may be at higher r...
Objective: Young people are increasingly looking to the Internet for support. One area that has rece...
Children and young people’s (CYP) mental health (MH) is of growing concern, particularly as evidence...
The ACM CHI Conference on Human Factors in Computing Systems, Honolulu, United States of America, 25...
The increasing role of online technologies in young people’s lives has significant implications for ...
Considerable investment over the last decade in strategies to improve mental health and wellbeing in...
The increasing role of online technologies in young people\u27s lives has significant implications f...
On 12th October, 2009 John Maloney, TD, Minister for Equality, Disability and Mental Health launched...
Background: Young people are particularly vulnerable to experiencing mental health difficulties, but...
ReportBridging the Digital Disconnect is a three-year program of research that aims to develop onli...
In Australia one in five young people experience a mental health problem, however of this only 30 % ...
This report focuses on the mental health of young people between the ages of 12 and 18 years. We loo...
Despite its growing popularity there is a paucity of information exploring the potential of the Inte...
Somewhere To Turn To, Someone To Talk To illustrates the experiences of young people growing up in I...
Young adulthood represents a sensitive period for young people's mental health. The lockdown restric...
One in ten UK youth have mental health issues (Watson & Douglas, 2012), and girls may be at higher r...
Objective: Young people are increasingly looking to the Internet for support. One area that has rece...
Children and young people’s (CYP) mental health (MH) is of growing concern, particularly as evidence...
The ACM CHI Conference on Human Factors in Computing Systems, Honolulu, United States of America, 25...