This article discusses the importance of gaming in all libraries. It aims to show what different libraries around the world have done to incorporate games in their circulation. It examines the different needs based on the size of the library and the community each serves to better inform other libraries interested in starting a collection. The article reviews some of the issues that arise when starting a collection and how to address those concerns when starting a new project. It also reviews what steps are needed to add games into catalogs to circulate. The article concludes with reflections for future programming and ideas since games are a continually evolving material format
Whether you’re just getting started with using games in library instruction, or you want to enhance ...
One of the most popular trends in libraries is gaming. Research on how gaming can attract new users ...
Objective – The purpose of this study is to explore collection development, cataloguing, processing,...
The use of games in the library is a currently trending topic of discussion and writing in the Libra...
Paper completed for Emerging Technologies, 9410 Seminar in Information Science and Learning Technolo...
This poster was presented at the American Library Association (ALA) Conference & Exhibition in June ...
This poster was presented at the American Library Association (ALA) Conference & Exhibition in June ...
The rise of game development and game studies on university campuses prompts academic libraries to c...
Whether gaming is already a crucial part of your library's core services or it's only just been intr...
Imagining the future of libraries and especially of digital exhibits cannot be completed without exp...
Whether you’re just getting started with using games in library instruction, or you want to enhance ...
This thesis discusses the possible problems and benefits of including digital games in public librar...
Academic libraries not only need to focus on instructing students about library resources but also n...
Whether you’re just getting started with using games in library instruction, or you want to enhance ...
Whether you’re just getting started with using games in library instruction, or you want to enhance ...
Whether you’re just getting started with using games in library instruction, or you want to enhance ...
One of the most popular trends in libraries is gaming. Research on how gaming can attract new users ...
Objective – The purpose of this study is to explore collection development, cataloguing, processing,...
The use of games in the library is a currently trending topic of discussion and writing in the Libra...
Paper completed for Emerging Technologies, 9410 Seminar in Information Science and Learning Technolo...
This poster was presented at the American Library Association (ALA) Conference & Exhibition in June ...
This poster was presented at the American Library Association (ALA) Conference & Exhibition in June ...
The rise of game development and game studies on university campuses prompts academic libraries to c...
Whether gaming is already a crucial part of your library's core services or it's only just been intr...
Imagining the future of libraries and especially of digital exhibits cannot be completed without exp...
Whether you’re just getting started with using games in library instruction, or you want to enhance ...
This thesis discusses the possible problems and benefits of including digital games in public librar...
Academic libraries not only need to focus on instructing students about library resources but also n...
Whether you’re just getting started with using games in library instruction, or you want to enhance ...
Whether you’re just getting started with using games in library instruction, or you want to enhance ...
Whether you’re just getting started with using games in library instruction, or you want to enhance ...
One of the most popular trends in libraries is gaming. Research on how gaming can attract new users ...
Objective – The purpose of this study is to explore collection development, cataloguing, processing,...