In this paper, we address the task of semantic-guided scene generation. One open challenge widely observed in global image-level generation methods is the difficulty of generating small objects and detailed local texture. To tackle this issue, in this work we consider learning the scene generation in a local context, and correspondingly design a local class-specific generative network with semantic maps as a guidance, which separately constructs and learns sub-generators concentrating on the generation of different classes, and is able to provide more scene details. To learn more discriminative class-specific feature representations for the local generation, a novel classification module is also proposed. To combine the advantage of both gl...
We propose a novel lightweight generative adversarial network for efficient image manipulation using...
Driven by successes in deep learning, computer vision research has begun to move beyond object detec...
We live in a world made up of different objects, people, and environments interacting with each othe...
In this paper, we address the task of semantic-guided image generation. One challenge common to most...
In this paper, we propose an Attentional Concatenation Generative Adversarial Network (ACGAN) aiming...
In this paper, we propose an Attentional Concatenation Generative Adversarial Network (ACGAN) aiming...
This paper presents a new model, Semantics-enhanced Generative Adversarial Network (SEGAN), for fine...
We describe a new approach that improves the training of generative adversarial nets (GANs) for synt...
In this paper, a framework based on generative adversarial networks is proposed to perform nature-sc...
Learning the distribution of multi-object scenes with Generative Adversarial Networks (GAN) is chall...
State-of-the-art methods in the image-to-image translation are capable of learning a mapping from a ...
Generative Adversarial Networks (GANs) are the driving force behind the state-of-the-art in image ge...
Image synthesis in the desired semantic can be used in many tasks of self-driving cars giving us the...
We propose a novel and unified Cycle in Cycle Generative Adversarial Network (C2GAN) for generating ...
Image synthesis is an important problem in computer vision and has many applications, such as comput...
We propose a novel lightweight generative adversarial network for efficient image manipulation using...
Driven by successes in deep learning, computer vision research has begun to move beyond object detec...
We live in a world made up of different objects, people, and environments interacting with each othe...
In this paper, we address the task of semantic-guided image generation. One challenge common to most...
In this paper, we propose an Attentional Concatenation Generative Adversarial Network (ACGAN) aiming...
In this paper, we propose an Attentional Concatenation Generative Adversarial Network (ACGAN) aiming...
This paper presents a new model, Semantics-enhanced Generative Adversarial Network (SEGAN), for fine...
We describe a new approach that improves the training of generative adversarial nets (GANs) for synt...
In this paper, a framework based on generative adversarial networks is proposed to perform nature-sc...
Learning the distribution of multi-object scenes with Generative Adversarial Networks (GAN) is chall...
State-of-the-art methods in the image-to-image translation are capable of learning a mapping from a ...
Generative Adversarial Networks (GANs) are the driving force behind the state-of-the-art in image ge...
Image synthesis in the desired semantic can be used in many tasks of self-driving cars giving us the...
We propose a novel and unified Cycle in Cycle Generative Adversarial Network (C2GAN) for generating ...
Image synthesis is an important problem in computer vision and has many applications, such as comput...
We propose a novel lightweight generative adversarial network for efficient image manipulation using...
Driven by successes in deep learning, computer vision research has begun to move beyond object detec...
We live in a world made up of different objects, people, and environments interacting with each othe...