In this work we study the influence, in the kinematics learning ofsecondary students, of the construction of a simulation using the SqueakEtoysgraphical programming environment. An experimental work was carried outwith two groups of students. One group used an interactive tutorial in whichthey constructed the simulation. The experiment was evaluated using a pretest/ posttestprotocol. The results indicate an increase in students' gradesand interest in programming as a didactic resource, which encouragesdesigning similar activities and exploring this resource in other disciplines
In many cases students in higher education are driven by assessments and achievements rather than th...
Research on different types of classroom spaces indicates that innovative classrooms can improve stu...
This cross-sectional study examines students’ and faculty members’ perceptions on their use of activ...
In this work we study the influence, in the kinematics learning of secondary students, of the constr...
In attempting to integrate classroom studies with professional work practice, many universities incl...
Disciplines have a way of imprisoning their creations. Entrenched in an incommensurable discourse, i...
It is widely accepted that the “learning by doing” approach results in higher levels of knowledge r...
This paper discusses the perceptions of computer science students towards a multidisciplinary writi...
Arguing that every student has the capacity to succeed and that every student must be provided with ...
Attrition is a problem of concern in many higher education institutions. Research has shown that ret...
The paper aims to demonstrate the benefits of adaptive learning technologies as a viable alternative...
Abstract: The number of undergraduate students who report having at least one disability has been on...
Laura Pountney reflects on new ways of teaching and learning, where social media platforms have beco...
Large student numbers often drive teaching staff to consider greater degrees of automation of assess...
A fundamental component in the teaching of STEM subjects, particularly those involving mathematical ...
In many cases students in higher education are driven by assessments and achievements rather than th...
Research on different types of classroom spaces indicates that innovative classrooms can improve stu...
This cross-sectional study examines students’ and faculty members’ perceptions on their use of activ...
In this work we study the influence, in the kinematics learning of secondary students, of the constr...
In attempting to integrate classroom studies with professional work practice, many universities incl...
Disciplines have a way of imprisoning their creations. Entrenched in an incommensurable discourse, i...
It is widely accepted that the “learning by doing” approach results in higher levels of knowledge r...
This paper discusses the perceptions of computer science students towards a multidisciplinary writi...
Arguing that every student has the capacity to succeed and that every student must be provided with ...
Attrition is a problem of concern in many higher education institutions. Research has shown that ret...
The paper aims to demonstrate the benefits of adaptive learning technologies as a viable alternative...
Abstract: The number of undergraduate students who report having at least one disability has been on...
Laura Pountney reflects on new ways of teaching and learning, where social media platforms have beco...
Large student numbers often drive teaching staff to consider greater degrees of automation of assess...
A fundamental component in the teaching of STEM subjects, particularly those involving mathematical ...
In many cases students in higher education are driven by assessments and achievements rather than th...
Research on different types of classroom spaces indicates that innovative classrooms can improve stu...
This cross-sectional study examines students’ and faculty members’ perceptions on their use of activ...