Games are an increasingly popular approach for conservation teaching. However, we know little about the effectiveness of the games on students' experiences and knowledge acquisition. Many current games are supplemental games (SG) that have no meaningful interaction with the subject matter. We adapted the experiential gaming (EG) model where students were immersed in goalorientated tasks found in real-life situations, and they tackled questions to complete actions for their main task. Classroom-based games were created for eight different conservation topics for an annual Wildlife Conservation Course and an annual Diploma in International Wildlife Conservation Practice. Data were collected over two cycles, a total sample size of 55 multinati...
Gamification incorporates game-elements in non-gaming situations to enhance student engagement and d...
This study examined the role of educational games in graduate-level instructional technology courses...
Games are not just for extracurricular activities with your friends. Games can be used effectively a...
Games are an increasingly popular approach for conservation teaching. However, we know little about ...
Design/methodology/approach: A case study on the creation, development and utilisation of educationa...
As resource users interact and impose externalities onto each other, institutions are needed to coor...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
This paper explores the value of cooperative games in enhancing knowledge and generating pro-environ...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...
The use of serious games in the governance of natural resources and the environment is progressively...
Purpose The purpose of this paper is to discuss a novel life cycle approach to education for sustai...
Gamification, the use of game-based elements to engage people, motivate action, promote learning, an...
Serious environmental management games can improve understanding of practical environmental sustaina...
Serious environmental management games can improve understanding of practical environmental sustaina...
Gamification incorporates game-elements in non-gaming situations to enhance student engagement and d...
This study examined the role of educational games in graduate-level instructional technology courses...
Games are not just for extracurricular activities with your friends. Games can be used effectively a...
Games are an increasingly popular approach for conservation teaching. However, we know little about ...
Design/methodology/approach: A case study on the creation, development and utilisation of educationa...
As resource users interact and impose externalities onto each other, institutions are needed to coor...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
This paper explores the value of cooperative games in enhancing knowledge and generating pro-environ...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...
The use of serious games in the governance of natural resources and the environment is progressively...
Purpose The purpose of this paper is to discuss a novel life cycle approach to education for sustai...
Gamification, the use of game-based elements to engage people, motivate action, promote learning, an...
Serious environmental management games can improve understanding of practical environmental sustaina...
Serious environmental management games can improve understanding of practical environmental sustaina...
Gamification incorporates game-elements in non-gaming situations to enhance student engagement and d...
This study examined the role of educational games in graduate-level instructional technology courses...
Games are not just for extracurricular activities with your friends. Games can be used effectively a...