In this study we focus on the integration of mathematical learning content (i.e. proportional reasoning) in a GBLE. More specific two kinds of GBLEs are set up; an extrinsically integrated GBLE and an intrinsically integrated GBLE. In the former environment, the mathematical content is not part of the core mechanics and structure of the gaming world. In the latter environment, the mathematical content is delivered through the parts of the game that are the most fun to play and embodied within the structure of the gaming world and the players interactions with it. Fifty-eight vocational track students participated in the study, all working in one of the two versions of the self-developed game-based learning environment âZeldenrustâ. The ...
The present study addressed the effectiveness of an educational math game for improving proportional...
Educational games have long been seen as having great potential, but evidence for their effectivenes...
This study will examine the effects of a computer game on students\u27 mathematics achievement and m...
In this study we focus on the integration of mathematical learning content (i.e. proportional reason...
In this study we focus on the integration of mathematical learning content (i.e., proportional reaso...
While numerous claims are made about the effectiveness of games, the studies that examine their educ...
In Game Based Learning (GBL) environments addition, players act and see how the system responds, whi...
This study investigates the impact of integrating conceptual clarifications as support in an educati...
Game-based learning (GBL) is claimed to contribute to motivation and learning in a variety of conten...
This thesis is concerned with how the coveted user-engagement of digital games can be usefully harne...
There is accumulating evidence that engagement with digital math games can improve students’ learnin...
The present study addressed the effectiveness of an educational math game for improving proportional...
In order to develop game-based learning environments (GBLE’s) that accommodate to learners’ needs an...
Information technologies are an integral part of a contemporary society which bases its progress on ...
The purpose of this study is to explore the impacts of computer games on the mathematics instruction...
The present study addressed the effectiveness of an educational math game for improving proportional...
Educational games have long been seen as having great potential, but evidence for their effectivenes...
This study will examine the effects of a computer game on students\u27 mathematics achievement and m...
In this study we focus on the integration of mathematical learning content (i.e. proportional reason...
In this study we focus on the integration of mathematical learning content (i.e., proportional reaso...
While numerous claims are made about the effectiveness of games, the studies that examine their educ...
In Game Based Learning (GBL) environments addition, players act and see how the system responds, whi...
This study investigates the impact of integrating conceptual clarifications as support in an educati...
Game-based learning (GBL) is claimed to contribute to motivation and learning in a variety of conten...
This thesis is concerned with how the coveted user-engagement of digital games can be usefully harne...
There is accumulating evidence that engagement with digital math games can improve students’ learnin...
The present study addressed the effectiveness of an educational math game for improving proportional...
In order to develop game-based learning environments (GBLE’s) that accommodate to learners’ needs an...
Information technologies are an integral part of a contemporary society which bases its progress on ...
The purpose of this study is to explore the impacts of computer games on the mathematics instruction...
The present study addressed the effectiveness of an educational math game for improving proportional...
Educational games have long been seen as having great potential, but evidence for their effectivenes...
This study will examine the effects of a computer game on students\u27 mathematics achievement and m...