The entertainment and game features presented on the Internet (Interconnection-networkin) are social media and online games. Online games are currently becoming a trend that is much in demand and played by all circles, especially in adolescents. Adolescence is the most problematic period, one of which is the lack of self-control and social adjustment in adolescents which causes teens to vent this by playing online games to excess. The purpose of this study are: 1) to determine the relationship between self-control and social adjustment with online game addiction in adolescent online game players in Cepu District, 2) to find out the effective contribution of self-control and social adjustment to online game 2 addiction, 3) to find out the ...
Online game addiction is a type of addiction resulting from high activity in playing online games wh...
The high use of online games to the point where they become addicted can disrupt the psychology of a...
THE EFFECTIVENESS OF PEER COUNSELING TO REDUCE ONLINE GAME ADDICTION IN MIDDLE SCHOOL STUDENT...
This study aims to identify the relationship between online game addiction and adolescents' self-ide...
Online games are games that are connected to the internet, one of which is very much in demand from ...
The phenomenon of online games addiction is currently rife in adolescents. This study aims to descri...
There are 10.15% of adolescents in Indonesia who are indicated to experience Online Game Addiction. ...
41 Pages. To read the Indonesian version, please copy this URL: http://repository.uma.ac.id/handle/...
Online game is a game that is loved by many people of ages ranging from children to adults. Online g...
94 HalamanTujuan penelitian ini adalah untuk melihat hubungan antara kontrol diri dengan kecanduan g...
The incidence of online game addiction in teenagers of Indonesia is increasing every year. This lead...
This study aims to determine: 1) the relationship between social interaction and self-concept in onl...
Game addiction is a worldwide phenomenon. This study aims to determine the relationship between onli...
Technology is currently developing rapidly, one of which is online games. Excessive online game play...
Currently online game addiction is very popular with many people, both children, adolescents and adu...
Online game addiction is a type of addiction resulting from high activity in playing online games wh...
The high use of online games to the point where they become addicted can disrupt the psychology of a...
THE EFFECTIVENESS OF PEER COUNSELING TO REDUCE ONLINE GAME ADDICTION IN MIDDLE SCHOOL STUDENT...
This study aims to identify the relationship between online game addiction and adolescents' self-ide...
Online games are games that are connected to the internet, one of which is very much in demand from ...
The phenomenon of online games addiction is currently rife in adolescents. This study aims to descri...
There are 10.15% of adolescents in Indonesia who are indicated to experience Online Game Addiction. ...
41 Pages. To read the Indonesian version, please copy this URL: http://repository.uma.ac.id/handle/...
Online game is a game that is loved by many people of ages ranging from children to adults. Online g...
94 HalamanTujuan penelitian ini adalah untuk melihat hubungan antara kontrol diri dengan kecanduan g...
The incidence of online game addiction in teenagers of Indonesia is increasing every year. This lead...
This study aims to determine: 1) the relationship between social interaction and self-concept in onl...
Game addiction is a worldwide phenomenon. This study aims to determine the relationship between onli...
Technology is currently developing rapidly, one of which is online games. Excessive online game play...
Currently online game addiction is very popular with many people, both children, adolescents and adu...
Online game addiction is a type of addiction resulting from high activity in playing online games wh...
The high use of online games to the point where they become addicted can disrupt the psychology of a...
THE EFFECTIVENESS OF PEER COUNSELING TO REDUCE ONLINE GAME ADDICTION IN MIDDLE SCHOOL STUDENT...