The aim of our feasibility study was to examine the acceptability and utility of “Dance Dance Revolution” (DDR) (Konami of America, Redwood City, CA)) to increase physical fitness in 8–11-year-old black and Hispanic youth
Rising levels of obesity continue to challenge physical educators to engage their students in activi...
The aim of this project was to assess the feasibility of participation in an afterschool physical ac...
Background: Given the low levels of physical activity (PA) among adolescent girls in the US, there i...
The aim of our feasibility study was to examine the acceptability and utility of “Dance Dance Revolu...
BackgroundThere is a paucity of research investigating the effects of innovative physical activity p...
BackgroundYouth in the United States have low levels of cardiorespiratory fitness, a risk factor for...
Physically active video games that involve dancing are being marketed as possible forms of group phy...
Dance, Dance Revolution (DDR) is an innovative product that combines the popularity of video games w...
AbstractThe fast growth of interactive games has a great impact on school-based physical activity pr...
The epidemic of pediatric obesity stems from multiple factors, including decreased participation in ...
The purpose of this study was to investigate the aerobic fitness of college-aged students while play...
OBJECTIVE: To increase opportunities for physical activity (PA) for children in children\u27s homes,...
Purpose: Physical activity (PA) in children is associated with decreased obesity and risk for preven...
Cardiovascular disease begins early in life but might be prevented or delayed by primary prevention ...
OBJECTIVE: Experts recommend that children engage in 60 minutes of daily moderate to vigorous PA (PA...
Rising levels of obesity continue to challenge physical educators to engage their students in activi...
The aim of this project was to assess the feasibility of participation in an afterschool physical ac...
Background: Given the low levels of physical activity (PA) among adolescent girls in the US, there i...
The aim of our feasibility study was to examine the acceptability and utility of “Dance Dance Revolu...
BackgroundThere is a paucity of research investigating the effects of innovative physical activity p...
BackgroundYouth in the United States have low levels of cardiorespiratory fitness, a risk factor for...
Physically active video games that involve dancing are being marketed as possible forms of group phy...
Dance, Dance Revolution (DDR) is an innovative product that combines the popularity of video games w...
AbstractThe fast growth of interactive games has a great impact on school-based physical activity pr...
The epidemic of pediatric obesity stems from multiple factors, including decreased participation in ...
The purpose of this study was to investigate the aerobic fitness of college-aged students while play...
OBJECTIVE: To increase opportunities for physical activity (PA) for children in children\u27s homes,...
Purpose: Physical activity (PA) in children is associated with decreased obesity and risk for preven...
Cardiovascular disease begins early in life but might be prevented or delayed by primary prevention ...
OBJECTIVE: Experts recommend that children engage in 60 minutes of daily moderate to vigorous PA (PA...
Rising levels of obesity continue to challenge physical educators to engage their students in activi...
The aim of this project was to assess the feasibility of participation in an afterschool physical ac...
Background: Given the low levels of physical activity (PA) among adolescent girls in the US, there i...