We consider finite-player simultaneous-play games of private information in which a player has no prior belief concerning the information under which the other players take their decisions, and which he therefore cannot discern. This dissonance leads us to develop the notion of Hurwicz–Nash equilibria of non-Bayesian games, and to present a theorem on the existence of such an equilibrium in a finite-action setting. Our pure-strategy equilibrium is based on non-expected utility under ambiguity as developed in Gul and Pesendorfer (2015). We do not assume a linear structure on the individual action sets, but do assume private information to be “diffused” and “dispersed.” The proof involves a multi-valued extension of an individual's prior to t...
We provide random equilibrium existence theorems for noncooperative random games with a countable n...
We characterize belief-free equilibria in infinitely repeated games with incomplete information with...
Abstract. We analyze discounted repeated games with incomplete information, such that the players ’ ...
This paper considers the robustness of equilibria to a small amount of incomplete information, where...
We consider games with incomplete information a la Harsanyi, where the payoff of a player depends on...
The author considers two-person repeated games with lack of information on one side where the role o...
The standard framework for analyzing games with incomplete information models players as if they hav...
We relax the assumption that priors are common knowledge, in the stan-dard model of games of incompl...
AbstractWe extend the well-known fictitious play (FP) algorithm to compute pure-strategy Bayesian-Na...
Thesis (Ph. D.)--University of Rochester. Department of Economics, 2013.The question of existence of...
This paper introduces a class of non-additive anonymous games where agents are assumed to be uncerta...
We present a model of incomplete information games, where each player is endowed with a set of prior...
This paper introduces a class of non-additive anonymous games where agents are assumed to be uncerta...
We define belief-free equilibria in two-player games with incomplete information as sequential equil...
We examine repeated games with incomplete information where the type spaces of the players may be la...
We provide random equilibrium existence theorems for noncooperative random games with a countable n...
We characterize belief-free equilibria in infinitely repeated games with incomplete information with...
Abstract. We analyze discounted repeated games with incomplete information, such that the players ’ ...
This paper considers the robustness of equilibria to a small amount of incomplete information, where...
We consider games with incomplete information a la Harsanyi, where the payoff of a player depends on...
The author considers two-person repeated games with lack of information on one side where the role o...
The standard framework for analyzing games with incomplete information models players as if they hav...
We relax the assumption that priors are common knowledge, in the stan-dard model of games of incompl...
AbstractWe extend the well-known fictitious play (FP) algorithm to compute pure-strategy Bayesian-Na...
Thesis (Ph. D.)--University of Rochester. Department of Economics, 2013.The question of existence of...
This paper introduces a class of non-additive anonymous games where agents are assumed to be uncerta...
We present a model of incomplete information games, where each player is endowed with a set of prior...
This paper introduces a class of non-additive anonymous games where agents are assumed to be uncerta...
We define belief-free equilibria in two-player games with incomplete information as sequential equil...
We examine repeated games with incomplete information where the type spaces of the players may be la...
We provide random equilibrium existence theorems for noncooperative random games with a countable n...
We characterize belief-free equilibria in infinitely repeated games with incomplete information with...
Abstract. We analyze discounted repeated games with incomplete information, such that the players ’ ...