In this paper, a wearable sensing glove for measuring motion of fingers is proposed. The proposed system consists of linear potentiometers, flexible wires and linear springs, which make the whole system compact and light not to interfere with the natural finger motion. Inspired by the wrinkles of the finger joints are smoothed when the finger is flexed, a flexible wire is attached on the back of the finger. As the flexible wire is moved by the finger motion, the joint angles are calculated by measuring the length change of the flexible wire. A linear potentiometer with a linear spring for maintaining wire tension is applied to measure the joint angle. Because the motion of the proximal interphalangeal (PIP) is dependent on the distal interp...
Flexibility, lightness, wearability and cheapness are the most important features for a successful a...
This paper proposes a hand exoskeleton system for evaluating hand functions. To evaluate hand functi...
Developments in Virtual Reality (VR) technology and its overall market have been occurring since the...
In this paper, a wearable sensing glove for measuring the motion of the fingers is proposed. The sys...
Abstract Background Objective measures of hand function as individuals participate in home and commu...
The actual movement and the coupled relationship of human fingers are very important for the analysi...
The methods used to quantify finger range of motion significantly influence how hand disability is r...
Capturing finger joint angle information has important applications in human–computer interaction an...
Over the last 30 years, scientific and technological progress has boosted the development of medical...
This paper presents a special method of communication for the speech impaired people and other patie...
The development of techniques for monitoring finger movement is becoming increasingly important in a...
Various wearable systems have been investigated to measure hand motion, but some challenges remain. ...
Piezoresistive sensors can be successfully adopted in many field where bend angles need to be measur...
Objective measures of human hands as individuals participate in everyday activities are needed in or...
A new method for measuring both the posture of human fingers and shear force at human fingertips is ...
Flexibility, lightness, wearability and cheapness are the most important features for a successful a...
This paper proposes a hand exoskeleton system for evaluating hand functions. To evaluate hand functi...
Developments in Virtual Reality (VR) technology and its overall market have been occurring since the...
In this paper, a wearable sensing glove for measuring the motion of the fingers is proposed. The sys...
Abstract Background Objective measures of hand function as individuals participate in home and commu...
The actual movement and the coupled relationship of human fingers are very important for the analysi...
The methods used to quantify finger range of motion significantly influence how hand disability is r...
Capturing finger joint angle information has important applications in human–computer interaction an...
Over the last 30 years, scientific and technological progress has boosted the development of medical...
This paper presents a special method of communication for the speech impaired people and other patie...
The development of techniques for monitoring finger movement is becoming increasingly important in a...
Various wearable systems have been investigated to measure hand motion, but some challenges remain. ...
Piezoresistive sensors can be successfully adopted in many field where bend angles need to be measur...
Objective measures of human hands as individuals participate in everyday activities are needed in or...
A new method for measuring both the posture of human fingers and shear force at human fingertips is ...
Flexibility, lightness, wearability and cheapness are the most important features for a successful a...
This paper proposes a hand exoskeleton system for evaluating hand functions. To evaluate hand functi...
Developments in Virtual Reality (VR) technology and its overall market have been occurring since the...