Retrieved July 2 2012 from http://www.uni-ulm.de/fileadmin/website_uni_ulm/iui.earlisig/Documents/Programbook.pdfAccording to Bergeron (2006), recently, a new interest in the use of video games for learning has emerged. Video games are considered as a means to enhance knowledge, skills and attitudes and are thus considered as a new instructional technology with great potential. However, effectiveness research on gamebased learning is highly susceptible to a muddle of approaches, methodologies and descriptions of gaming for educational purposes. Therefore, we will first deal with the question how games can be defined. To do so, game elements will be brought into focus. Additionally, we will present a review of effectiveness studies in gameba...
Besides the ability of making learning more interesting, educators and researchers have been explori...
Game-based learning isn’t just for kids! Video games are increasingly used in higher and further edu...
The aim of this paper is to undertake a comprehensive review of literature in order to develop a con...
The given article is devoted to the study of video games as a relevant method of teaching some subje...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
Game-based learning is a dynamic field that has recently garnered much interest from different areas...
The rapid development of information technology affects numerous aspects of human life, including ed...
Video games are increasingly used as educational resources in today’s classrooms. In that sense, thi...
Comprend des références bibliographiques et un index.The book presents a critical evaluation of curr...
Game-based Learning (GBL) is an emerging technology planned for implementation in the next three yea...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...
This article provides an insight into the effectiveness of edu- cational computer games. Based on a ...
The book presents a critical evaluation of current approaches related to the use of digital games in...
This study aims at reviewing the published scientific literature on the topics of a game development...
Game-based learning is increasingly becoming popular in classrooms as an instructional tool. Conside...
Besides the ability of making learning more interesting, educators and researchers have been explori...
Game-based learning isn’t just for kids! Video games are increasingly used in higher and further edu...
The aim of this paper is to undertake a comprehensive review of literature in order to develop a con...
The given article is devoted to the study of video games as a relevant method of teaching some subje...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
Game-based learning is a dynamic field that has recently garnered much interest from different areas...
The rapid development of information technology affects numerous aspects of human life, including ed...
Video games are increasingly used as educational resources in today’s classrooms. In that sense, thi...
Comprend des références bibliographiques et un index.The book presents a critical evaluation of curr...
Game-based Learning (GBL) is an emerging technology planned for implementation in the next three yea...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...
This article provides an insight into the effectiveness of edu- cational computer games. Based on a ...
The book presents a critical evaluation of current approaches related to the use of digital games in...
This study aims at reviewing the published scientific literature on the topics of a game development...
Game-based learning is increasingly becoming popular in classrooms as an instructional tool. Conside...
Besides the ability of making learning more interesting, educators and researchers have been explori...
Game-based learning isn’t just for kids! Video games are increasingly used in higher and further edu...
The aim of this paper is to undertake a comprehensive review of literature in order to develop a con...