[Abstract] Multiagent systems (MASs) allow facing complex, heterogeneous, distributed problems difficult to solve by only one software agent. The world of video games provides problems and suitable environments for the use of MAS. In the field of games, Unity is one of the most used engines and allows the development of intelligent agents in virtual environments. However, although Unity allows working in multiagent environments, it does not provide functionalities to facilitate the development of MAS. The aim of this work is to create a multiagent system in Unity. For this purpose, a predator–prey problem was designed in which the agents must cooperate to arrest a thief driven by a human player. To solve this cooperative problem, it is requ...