The purpose of this project has been to make a video game capable of entertaining the players while taking back to the essence of the old ’The Legend of Zelda’ games. This was a project done with Unity and implemented in C#. It has been implemented in order to work in computers with the chance of exporting them to android platforms. For this project it was decided to not use the Unity tools regarding colliders in order to optimize the performance of the project and evade, as long as possible, the use of the Update method and the MonoBehaviour objects for the same reasons. This document explains the different methodologies used, the different decisions taken and the problems faced during the whole process. It is the final deliverabl...
El objetivo trata del desarrollo de un videojuego de plataformas, partiendo desde cero, utilizando p...
In October 1958, Pong, was the first video game ever to be developed. It was a very simple tennis ga...
Perkembangan game engine yang begitu pesat membuat pengembangan sebuah game kini tidak perlu lagi di...
Nowadays, video games are more popular than ever before in history. Therefore this area of digital a...
This project consisted in developing a 3D videogame using a modern 3D game engine. A game engine is ...
The objective of this thesis was to develop a turn-based game for personal computers using the Unity...
Ovim je radom prikazan razvoj arkadne mobilne igre pomoću Unity Game Engine-a. Atributi i ponašanje ...
Ever since the introduction of computer based games, thousands of people have been drawn to play the...
The purpose of this thesis was to use the Unity game engine software to produce a working game for A...
This document is about the game design and development of a prototype 2D, RPG, action platformer vid...
Master the art of programming games for Android using the Unity3D game engine. This book will help y...
A videogame is a game played in an electronic device, where one or diverse players interact with it....
Unity telah mengokohkan dirinya sebagai game engine handal yang mampu menghasilkan game kelas dunia ...
Serious games are games intended for more than simply entertainment, rather it is meant for learning...
En este trabajo se presenta el diseño e implementación de un videojuego para plataformas móviles en ...
El objetivo trata del desarrollo de un videojuego de plataformas, partiendo desde cero, utilizando p...
In October 1958, Pong, was the first video game ever to be developed. It was a very simple tennis ga...
Perkembangan game engine yang begitu pesat membuat pengembangan sebuah game kini tidak perlu lagi di...
Nowadays, video games are more popular than ever before in history. Therefore this area of digital a...
This project consisted in developing a 3D videogame using a modern 3D game engine. A game engine is ...
The objective of this thesis was to develop a turn-based game for personal computers using the Unity...
Ovim je radom prikazan razvoj arkadne mobilne igre pomoću Unity Game Engine-a. Atributi i ponašanje ...
Ever since the introduction of computer based games, thousands of people have been drawn to play the...
The purpose of this thesis was to use the Unity game engine software to produce a working game for A...
This document is about the game design and development of a prototype 2D, RPG, action platformer vid...
Master the art of programming games for Android using the Unity3D game engine. This book will help y...
A videogame is a game played in an electronic device, where one or diverse players interact with it....
Unity telah mengokohkan dirinya sebagai game engine handal yang mampu menghasilkan game kelas dunia ...
Serious games are games intended for more than simply entertainment, rather it is meant for learning...
En este trabajo se presenta el diseño e implementación de un videojuego para plataformas móviles en ...
El objetivo trata del desarrollo de un videojuego de plataformas, partiendo desde cero, utilizando p...
In October 1958, Pong, was the first video game ever to be developed. It was a very simple tennis ga...
Perkembangan game engine yang begitu pesat membuat pengembangan sebuah game kini tidak perlu lagi di...