This thesis investigates the experience of bodily movement as the basis of social interaction. The design concept is based on the exploration of “unfocused interaction” among visitors to a public library (library of Malmo university). This thesis is framed with relevance to the “Soma Design program,” as proposed by Kristina Höök, and it expands Höök’s foundation of attending to bodily senses by paying attention to bodily movement. Moreover, this thesis looks explicitly at the experience of using body movement as the most basic form of human communication in social interaction. Imagining the world in which using body movement is an effective alternative to oral communication motivated me to formulate and select the methodological approach ...
This study investigates how bodily movement influences a creative process. The requirement for creat...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
This paper advocates for supporting movement awareness in ubiquitous computing as a means of transfo...
This thesis investigates the experience of bodily movement as the basis of social interaction. The d...
This thesis aims at identifying and exploring properties and design aspects of human movement when u...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
Designers today have access to full-body movement data to explore the rich, interpersonal, non-verba...
This paper is motivated by our work in the European Culture project "Faust - or dis-inventing the A-...
There exists a routine in most people’s lives wherein they wake, work, and sleep with few activities...
Technology-supported movement learning has emerged as an area with ample possibilities within Human ...
Humans were made to move. Many hours in front of a screen leads to stiff bodies and a diminished bod...
University of Technology, Sydney. Faculty of Engineering and Information Technology.This thesis deve...
Body contact and body language are unique and existential and, although culturally dependent and soc...
With the rise of ubiquitous technology, data-driven design, and the Internet of Things, our interact...
This study investigates how bodily movement influences a creative process. The requirement for creat...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
This paper advocates for supporting movement awareness in ubiquitous computing as a means of transfo...
This thesis investigates the experience of bodily movement as the basis of social interaction. The d...
This thesis aims at identifying and exploring properties and design aspects of human movement when u...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
Designers today have access to full-body movement data to explore the rich, interpersonal, non-verba...
This paper is motivated by our work in the European Culture project "Faust - or dis-inventing the A-...
There exists a routine in most people’s lives wherein they wake, work, and sleep with few activities...
Technology-supported movement learning has emerged as an area with ample possibilities within Human ...
Humans were made to move. Many hours in front of a screen leads to stiff bodies and a diminished bod...
University of Technology, Sydney. Faculty of Engineering and Information Technology.This thesis deve...
Body contact and body language are unique and existential and, although culturally dependent and soc...
With the rise of ubiquitous technology, data-driven design, and the Internet of Things, our interact...
This study investigates how bodily movement influences a creative process. The requirement for creat...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
This paper advocates for supporting movement awareness in ubiquitous computing as a means of transfo...