Kluczowym elementem niezbędnym do rozwoju sztucznej inteligencji jest odnalezienie dobrej strategii w procesie podejmowania decyzji. Konstruowanie zaawansowanych struktur często prowadzi do zbyt złożonych wydajnościowo obliczeń i w rezultacie daje przeciętne skutki. Ryzyko, że bazowy algorytm jest słabym fundamentem, maleje, gdy wprowadza się prostsze i bardziej eleganckie rozwiązania.Głównym celem pracy jest implementacja algorytmu przeszukiwania drzewa decyzji w grach deterministycznych wspomagane symulacjami Monte-Carlo. Metoda odniosła duży sukces w programie AlphaZero, który zdominował wszystkie poprzednio istniejące programy do gry Go, jak i szachów. W pierwszej części pracy wprowadzone są podstawowe pojęcia potrzebne do zrozumienia t...
The Monte-Carlo Tree Search (MCTS) algorithm has in recent years captured the attention of many res...
Monte-carlo tree search (mcts) is a best-first search method guided by the results of monte-carlo si...
Classic approaches to game AI require either a high quality of domain knowledge, or a long time to g...
V diplomskem delu smo analizirali obnašanje algoritma drevesno preiskovanje Monte Carlo (ang. Monte ...
V diplomskem delu smo analizirali obnašanje algoritma drevesno preiskovanje Monte Carlo (ang. Monte ...
V diplomskem delu smo analizirali obnašanje algoritma drevesno preiskovanje Monte Carlo (ang. Monte ...
V diplomskem delu smo analizirali obnašanje algoritma drevesno preiskovanje Monte Carlo (ang. Monte ...
Depuis son introduction pour le jeu de Go, Monte Carlo Tree Search (MCTS) a été appliqué avec succès...
Tato práce řeší implementaci vlastní hry na principu her typu Scotland Yard. Součástí je několik ver...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In thi...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In thi...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In thi...
Abstract. Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantial...
The idea of using artificial intelligence to evaluatemilitary strategies is relevant for a large num...
The idea of using artificial intelligence to evaluatemilitary strategies is relevant for a large num...
The Monte-Carlo Tree Search (MCTS) algorithm has in recent years captured the attention of many res...
Monte-carlo tree search (mcts) is a best-first search method guided by the results of monte-carlo si...
Classic approaches to game AI require either a high quality of domain knowledge, or a long time to g...
V diplomskem delu smo analizirali obnašanje algoritma drevesno preiskovanje Monte Carlo (ang. Monte ...
V diplomskem delu smo analizirali obnašanje algoritma drevesno preiskovanje Monte Carlo (ang. Monte ...
V diplomskem delu smo analizirali obnašanje algoritma drevesno preiskovanje Monte Carlo (ang. Monte ...
V diplomskem delu smo analizirali obnašanje algoritma drevesno preiskovanje Monte Carlo (ang. Monte ...
Depuis son introduction pour le jeu de Go, Monte Carlo Tree Search (MCTS) a été appliqué avec succès...
Tato práce řeší implementaci vlastní hry na principu her typu Scotland Yard. Součástí je několik ver...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In thi...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In thi...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In thi...
Abstract. Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantial...
The idea of using artificial intelligence to evaluatemilitary strategies is relevant for a large num...
The idea of using artificial intelligence to evaluatemilitary strategies is relevant for a large num...
The Monte-Carlo Tree Search (MCTS) algorithm has in recent years captured the attention of many res...
Monte-carlo tree search (mcts) is a best-first search method guided by the results of monte-carlo si...
Classic approaches to game AI require either a high quality of domain knowledge, or a long time to g...