The aim of our thesis was to create a computer game. This document presents the result of our over two-year work on this topic. It was created and described number of universal components, that may be used in creation of similar applications. The framework of the game supports division of program's logic into independent scenes and allows developing applications to different operating systems, not only Windows, but also Mac OS and Linux. By use of resources managers set and their generic template let simplify managing and executing operations on objects in one place. The supporting animates skeletal models on the CPU side graphical engine was created for this game. Physical engine used in the game simulate movement of rigid and skeletal bod...
Celem niniejszej pracy jest zaprojektowanie gry komputerowej na podstawie własnego silnika grafiki. ...
Kroz ovaj rad opisana je izrada 3D igre uz korištenje višeplatformske programske podrške Unity. ...
This bachelory thesis describes the design and the implementation of a 3D computer game with particl...
The aim of our thesis was to create a computer game. This document presents the result of our over t...
The paper entitled "Project and implementation of an engine supporting the creation of Role Playing ...
This thesis deals with the implementation of character controls and combat system of the Action Adve...
The technology available today offers us various ways in creating and producing three-dimensional me...
Głównym elementem pracy dyplomowej jest silnik graficzny stworzony przy pomocy biblioteki OpenGL. W ...
Pierwsza część pracy zawiera omówienie komponentów wchodzących w skład silnika graficznego używanego...
This paper is about creating character animation using the popular method of inverse kinematics. It ...
V diplomski nalogi so opisani postopki izdelave 3D modelov in animacij, ki se lahko uporabijo v raču...
In the scope of the recent Academic Year Project a computer game, loosely inspired by the Czech game...
katedra: KKY; přílohy: 1DVD; rozsah: 82s. (101000 znaků)This thesis describes the development of com...
Záměrem této diplomové práce je demonstrovat použití vybraného 3D herního enginu při tvorbě hry. V ú...
The goal of this thesis was to design and create a 3D game with the use of graphical assets. In part...
Celem niniejszej pracy jest zaprojektowanie gry komputerowej na podstawie własnego silnika grafiki. ...
Kroz ovaj rad opisana je izrada 3D igre uz korištenje višeplatformske programske podrške Unity. ...
This bachelory thesis describes the design and the implementation of a 3D computer game with particl...
The aim of our thesis was to create a computer game. This document presents the result of our over t...
The paper entitled "Project and implementation of an engine supporting the creation of Role Playing ...
This thesis deals with the implementation of character controls and combat system of the Action Adve...
The technology available today offers us various ways in creating and producing three-dimensional me...
Głównym elementem pracy dyplomowej jest silnik graficzny stworzony przy pomocy biblioteki OpenGL. W ...
Pierwsza część pracy zawiera omówienie komponentów wchodzących w skład silnika graficznego używanego...
This paper is about creating character animation using the popular method of inverse kinematics. It ...
V diplomski nalogi so opisani postopki izdelave 3D modelov in animacij, ki se lahko uporabijo v raču...
In the scope of the recent Academic Year Project a computer game, loosely inspired by the Czech game...
katedra: KKY; přílohy: 1DVD; rozsah: 82s. (101000 znaků)This thesis describes the development of com...
Záměrem této diplomové práce je demonstrovat použití vybraného 3D herního enginu při tvorbě hry. V ú...
The goal of this thesis was to design and create a 3D game with the use of graphical assets. In part...
Celem niniejszej pracy jest zaprojektowanie gry komputerowej na podstawie własnego silnika grafiki. ...
Kroz ovaj rad opisana je izrada 3D igre uz korištenje višeplatformske programske podrške Unity. ...
This bachelory thesis describes the design and the implementation of a 3D computer game with particl...