International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real world. It is used in medicine, education, games, navigation, maintenance, product design, and visualization, in both single-user and multiuser scenarios. Multiuser AR has received limited attention from researchers, even though AR has been in development for more than two decades. We present the state of existing work at the intersection of AR and Computer-Supported Collaborative Work (AR-CSCW), by combining a systematic survey approach with an exploratory, opportunistic literature search. We categorize 65 papers along the dimensions of space, time, role symmetry (whether the roles of users are symmetric), technology symmetry (whether the ha...
The field of augmented reality (AR) and human behavior emerged when Azuma et al. (2001) refined the ...
International audienceWe compared three techniques to specify 3D positions for collaborative augment...
In recent years, augmented reality applications became more popular due to a more user-friendly desi...
International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real...
Augmented Reality (AR) is a technology that allows users to view and interact in real time with virt...
This paper describes an augmented reality (AR) environment that allows multiple participants or mult...
This paper describes an augmented reality (AR) environment that allows multiple participants or mult...
Although augmented reality (AR) was first conceptualized over 35 years ago (Sutherland, 1968), until...
In the past few years, augmented reality (AR) has received increasing attention from research and in...
Neumann A. CollAboRation - Opportunities of augmented reality for novel interaction paradigms and co...
Over the past number of years augmented reality (AR) has become an increasingly pervasive as a consu...
This paper offers a systematic overview of collaboration in virtual and augmented reality, including...
Augmented reality (AR) environment allows user or multi-user to interact with 2D and 3D data. AR sim...
1.Was ist das ProblemCurrent working environments and the problems to be solved have become so compl...
The fourth industrial revolution is promoting the Operator 4.0 paradigm, originating from a renovate...
The field of augmented reality (AR) and human behavior emerged when Azuma et al. (2001) refined the ...
International audienceWe compared three techniques to specify 3D positions for collaborative augment...
In recent years, augmented reality applications became more popular due to a more user-friendly desi...
International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real...
Augmented Reality (AR) is a technology that allows users to view and interact in real time with virt...
This paper describes an augmented reality (AR) environment that allows multiple participants or mult...
This paper describes an augmented reality (AR) environment that allows multiple participants or mult...
Although augmented reality (AR) was first conceptualized over 35 years ago (Sutherland, 1968), until...
In the past few years, augmented reality (AR) has received increasing attention from research and in...
Neumann A. CollAboRation - Opportunities of augmented reality for novel interaction paradigms and co...
Over the past number of years augmented reality (AR) has become an increasingly pervasive as a consu...
This paper offers a systematic overview of collaboration in virtual and augmented reality, including...
Augmented reality (AR) environment allows user or multi-user to interact with 2D and 3D data. AR sim...
1.Was ist das ProblemCurrent working environments and the problems to be solved have become so compl...
The fourth industrial revolution is promoting the Operator 4.0 paradigm, originating from a renovate...
The field of augmented reality (AR) and human behavior emerged when Azuma et al. (2001) refined the ...
International audienceWe compared three techniques to specify 3D positions for collaborative augment...
In recent years, augmented reality applications became more popular due to a more user-friendly desi...