In a world that is becoming more digital and online, powerful computation strategies can be used to performtest and simulations that reduce the design and validation costs of new products. However, standard FE computations require a lot of resources to provide accurate results and are based on a fixed system where every time the conditions of the problem change all the process has to start over. This thesis combines a solver methodology for periodic structures based on the creation of reduced-order modeling and domain partition with a 3D interactive interface. The first part alleviates the computational cost of the solving process to boost up the algorithm to provide real-time results while the second part provides on the one hand an intera...
The objective of this research is to examine the challenges of applying virtual reality techniques t...
This paper presents the results of a study the authors conducted to identify the opportunities and c...
A first step towards a semi-immersive Virtual Reality (VR) interfaace for Finite Element Analysis (F...
Augmented reality is one of the fields with greatest interest in technological research. Real time r...
In this paper we present the basics of a novel methodology for the development of simulation-based a...
Specifically during the analysis and optimization stage within the product development process, e.g....
The publication reflects the current situation concerning the possibilities of using augmented reali...
We present a real-time method for computing the mechanical interaction between real and virtual obje...
Augmented reality (AR) has recently become a worldwide research topic. AR technology renders intuiti...
This paper presents a new technique for automatic, interactive 3D subdomaining coupled to mesh and s...
Conventional structural analysis methods are typically based on describing the structure as a system...
International audienceIn this work we explore the possibilities of reduced order modeling for augmen...
We present a real-time method for computing the mechanical interaction between real and virtual obje...
This monograph addresses the state of the art of reduced order methods for modeling and computationa...
This monograph addresses the state of the art of reduced order methods for modeling and computationa...
The objective of this research is to examine the challenges of applying virtual reality techniques t...
This paper presents the results of a study the authors conducted to identify the opportunities and c...
A first step towards a semi-immersive Virtual Reality (VR) interfaace for Finite Element Analysis (F...
Augmented reality is one of the fields with greatest interest in technological research. Real time r...
In this paper we present the basics of a novel methodology for the development of simulation-based a...
Specifically during the analysis and optimization stage within the product development process, e.g....
The publication reflects the current situation concerning the possibilities of using augmented reali...
We present a real-time method for computing the mechanical interaction between real and virtual obje...
Augmented reality (AR) has recently become a worldwide research topic. AR technology renders intuiti...
This paper presents a new technique for automatic, interactive 3D subdomaining coupled to mesh and s...
Conventional structural analysis methods are typically based on describing the structure as a system...
International audienceIn this work we explore the possibilities of reduced order modeling for augmen...
We present a real-time method for computing the mechanical interaction between real and virtual obje...
This monograph addresses the state of the art of reduced order methods for modeling and computationa...
This monograph addresses the state of the art of reduced order methods for modeling and computationa...
The objective of this research is to examine the challenges of applying virtual reality techniques t...
This paper presents the results of a study the authors conducted to identify the opportunities and c...
A first step towards a semi-immersive Virtual Reality (VR) interfaace for Finite Element Analysis (F...