This paper investigates how virtual reality (VR) can facilitate the planning of new hospital premises from an end-user perspective and whether VR can minimize the risk of costly reconstructions close after commissioning. Currently, review of hospital premises is done in 2D based blueprints and 3D models. These blueprints and models do not always provide sufficient understanding on the hospital staff’s part. VR has been developed by suppliers to counteract this problem and to function as a design review tool for the end-users. VR is mainly used in the design phase of the building process, whereas it acts as a complementary design tool during the later phases of the building process, when the end-user participation is less tangible. Due to VR...
Virtual reality (VR) is becoming common in the AEC/FM industry, closely linked to BIM implementation...
The implementation of immersive virtual reality in the construction sector is experiencing a period ...
It is important that the costs and effort in making a Virtual Reality (VR) modelsupport its purpose ...
The design process of a new hospital is often recognized as a complex task involving a diverse group...
Virtual Reality (VR) opens new possibilities in the fields of architecture, design and engineering. ...
Building information modelling (BIM) and virtual reality (VR) has the potential to facilitate archit...
(1) Background: There are many complexities and trade-offs that design teams consider when designing...
This paper is concerned with the effectiveness of the use of Virtual Reality (VR) to inform the earl...
Virtual Reality (VR) opens new possibilities in the fields of architecture, design and engineering. ...
The benefits and applications of virtual reality (VR) in the construction industry have been investi...
The development of computing technology affords wide opportunities to apply the virtual reality in t...
The research conducted for this thesis studies the impact of BIM and VR in the AEC industry. In part...
Present-day construction projects are characterized by short-term partnerships between multidiscipli...
This paper examines the potential of Virtual Reality (VR) technologies for architectural application...
Virtual Reality (VR) is regarded as a high-end user-computer interface that involves real-time simul...
Virtual reality (VR) is becoming common in the AEC/FM industry, closely linked to BIM implementation...
The implementation of immersive virtual reality in the construction sector is experiencing a period ...
It is important that the costs and effort in making a Virtual Reality (VR) modelsupport its purpose ...
The design process of a new hospital is often recognized as a complex task involving a diverse group...
Virtual Reality (VR) opens new possibilities in the fields of architecture, design and engineering. ...
Building information modelling (BIM) and virtual reality (VR) has the potential to facilitate archit...
(1) Background: There are many complexities and trade-offs that design teams consider when designing...
This paper is concerned with the effectiveness of the use of Virtual Reality (VR) to inform the earl...
Virtual Reality (VR) opens new possibilities in the fields of architecture, design and engineering. ...
The benefits and applications of virtual reality (VR) in the construction industry have been investi...
The development of computing technology affords wide opportunities to apply the virtual reality in t...
The research conducted for this thesis studies the impact of BIM and VR in the AEC industry. In part...
Present-day construction projects are characterized by short-term partnerships between multidiscipli...
This paper examines the potential of Virtual Reality (VR) technologies for architectural application...
Virtual Reality (VR) is regarded as a high-end user-computer interface that involves real-time simul...
Virtual reality (VR) is becoming common in the AEC/FM industry, closely linked to BIM implementation...
The implementation of immersive virtual reality in the construction sector is experiencing a period ...
It is important that the costs and effort in making a Virtual Reality (VR) modelsupport its purpose ...