VR (Virtual Reality) has been a trending technology in the recent years. It is already widely used, for example, in the fields of entertainment and design. The utilization of VR has also been explored from educational viewpoint in, for example simulation training in aviation and design and modelling in engineering while much of the current research focuses on the area of medicine. From educational viewpoint, VR is also a promising tool for competence recognition, since it provides a way to create interactive virtual twins (virtual counterparts) of the real-life environments, objects and people as well as of the person whose competences are to be recognized. This way, it is possible to show and recognize the competencies such as the vocat...
International audiencePURPOSE: To meet the urgent and massive training needs of healthcare professio...
This paper reports a 3-stage investigation of virtual environments (VEs) in vocational training of p...
We showed a variety of virtual reality technologies, and through examples, we discussed how virtual ...
This thesis, conducted as a part of a larger research and development project, VR Fast Track, examin...
Due to the rapid changes in the labor market, people need to constantly reshape their competencies, ...
In this paper, we discuss the potential of virtual reality (VR) as a tool for workplace training and...
The paper deals with the urgent problem of application of virtual reality in foreign language traini...
International audienceIn the last decade, Virtual Reality (VR) has been increasingly studied and use...
Most language learning applications are aimed at students or people who already know a language and ...
INTUITION is the European Network of Excellence on virtual reality and virtual environments applicat...
Pedagogy is enriched with new types of training sessions, which are possible with the development of...
[[abstract]]Developing communicative ability of English as a Foreign Language (EFL) learners is esse...
Abstract : This research investigates the perceptions of students within the hospitality management...
Virtual reality (VR) entails the use of advanced technologies, including computers and various multi...
The article presents a comprehensive analysis of the development and application of VR simulator for...
International audiencePURPOSE: To meet the urgent and massive training needs of healthcare professio...
This paper reports a 3-stage investigation of virtual environments (VEs) in vocational training of p...
We showed a variety of virtual reality technologies, and through examples, we discussed how virtual ...
This thesis, conducted as a part of a larger research and development project, VR Fast Track, examin...
Due to the rapid changes in the labor market, people need to constantly reshape their competencies, ...
In this paper, we discuss the potential of virtual reality (VR) as a tool for workplace training and...
The paper deals with the urgent problem of application of virtual reality in foreign language traini...
International audienceIn the last decade, Virtual Reality (VR) has been increasingly studied and use...
Most language learning applications are aimed at students or people who already know a language and ...
INTUITION is the European Network of Excellence on virtual reality and virtual environments applicat...
Pedagogy is enriched with new types of training sessions, which are possible with the development of...
[[abstract]]Developing communicative ability of English as a Foreign Language (EFL) learners is esse...
Abstract : This research investigates the perceptions of students within the hospitality management...
Virtual reality (VR) entails the use of advanced technologies, including computers and various multi...
The article presents a comprehensive analysis of the development and application of VR simulator for...
International audiencePURPOSE: To meet the urgent and massive training needs of healthcare professio...
This paper reports a 3-stage investigation of virtual environments (VEs) in vocational training of p...
We showed a variety of virtual reality technologies, and through examples, we discussed how virtual ...