No Place Like Home is a First Person Shooter game developed in Unity 3D. The objective of this game is to move through the 3d environment and shoot the enemy while trying to stay alive. I had initially intended on my game being the typical FPS style game where the player is a soldier. I needed to come up with an unique aspect to set my game aside from all the FPS's already on the market. My imagination grew the more I worked on the game and I decided to use an interesting back story to my advantage. They say you shouldn't base on a game on a story, but rather develop the game and the story will come. Every game also needs a hero type character that can kill hundreds without coming across like the bad guy. Making the enemies fantasy based...