Virtual Reality (VR) and educational games are emerging technologies mediating a rapid transformation in the educational world. However, few studies have systematically analyzed Educational Virtual Reality Games (EVRGs) and how they have been applied in educational settings. This study reviewed 31 articles published in high impact journals and educational conference proceedings to unravel the technological, pedagogical, and gaming characteristics of contemporary EVRGs. The results show the predominance of Oculus Rift headsets and HTC Vive as the main technology used in EVRGs. Moreover, the analysis revealed that the pedagogical application of the majority of EVRGs was developed for all levels of education (e.g. tertiary, K-12, lifelong lear...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
The benefits and opportunities of using virtual reality (VR) in education have been the subject of r...
This research paper explains what virtual reality is. What are two features driving virtual reality ...
Virtual Reality (VR) and educational games are emerging technologies mediating a rapid transformatio...
Abstract: Since the first time the term "Virtual Reality " (VR) has been used back in the ...
In the education process, students face problems with understanding due to the complexity, necessity...
Educational software games aim at increasing the students ’ motivation and engagement while they lea...
Educational software games aim at increasing the students ’ motivation and engagement while they lea...
The term 'virtual reality' (VR) is currently used to describe a range of computer-based systems in w...
As virtual reality headsets have become more affordable since 2015, they are increasingly being used...
New technologies, such as the commercial "Oculus Rift," now make immersive-VR accessible in a variet...
The use of virtual reality (VR) applications has grown tremendously in recent years. This paper focu...
Educating current and future generations of American children to live in an information society is a...
While a substantial body of literature has well-documented and demonstrated considerable potentials ...
With the use of educational games in traditional classrooms becoming increasingly common as a tool t...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
The benefits and opportunities of using virtual reality (VR) in education have been the subject of r...
This research paper explains what virtual reality is. What are two features driving virtual reality ...
Virtual Reality (VR) and educational games are emerging technologies mediating a rapid transformatio...
Abstract: Since the first time the term "Virtual Reality " (VR) has been used back in the ...
In the education process, students face problems with understanding due to the complexity, necessity...
Educational software games aim at increasing the students ’ motivation and engagement while they lea...
Educational software games aim at increasing the students ’ motivation and engagement while they lea...
The term 'virtual reality' (VR) is currently used to describe a range of computer-based systems in w...
As virtual reality headsets have become more affordable since 2015, they are increasingly being used...
New technologies, such as the commercial "Oculus Rift," now make immersive-VR accessible in a variet...
The use of virtual reality (VR) applications has grown tremendously in recent years. This paper focu...
Educating current and future generations of American children to live in an information society is a...
While a substantial body of literature has well-documented and demonstrated considerable potentials ...
With the use of educational games in traditional classrooms becoming increasingly common as a tool t...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
The benefits and opportunities of using virtual reality (VR) in education have been the subject of r...
This research paper explains what virtual reality is. What are two features driving virtual reality ...