To analyze scenery obstacles in robotics applications depth information is very valuable. Stereo vision is a powerful way to extract dense range information out of two camera images. In order to unload the CPU the intensive computation can be moved to GPU, taking advantage of the parallel processing capabilities of todays consumer level graphics hardware. This work shows how an efficient implementation on the GPU can be realized utilizing the NVIDIA Cuda framework.Um Hindernisse in der Umgebung eines Roboters zu erkennen ist Tiefeninformation sehr wertvoll. Stereo Vision ist ein mächtiges Werkzeug um Tiefeninformation aus zwei Kamerabildern zu extrahieren. Um dabei die CPU zu entlasten kann die Berechnung auf der GPU durchgeführt werden. Da...
In this paper, I use the NVIDIA CUDA technology to perform the chroma key algorithm on stereoscopic ...
There is a need for compact, high-speed, and low-power vision systems for enabling real-time mobile ...
Generating fully 3D terrains is a dificult task, meaning that we need to store a lot of data or do a...
Our project starts from a practical specific application of stereo vision (matching) on a robot arm,...
This thesis deals with 3D reconstruction using stereo cameras. This work is to show the usefulness o...
Stereo vision is an important research topic in computer vision. It attempts to emulate the human vi...
This thesis deals with the implementation of a multi-view stereo algorithm in a massively parallel w...
This thesis deals with the implementation of a multi-view stereo algorithm in a massively parallel w...
Stereo vision is a powerful visual sensing technique to locate, at the proper distance from twin cam...
This thesis presents image processing solutions in FPGA based embedded vision systems. Image process...
Diese Bachelorarbeit beschäftigt sich mit der Frage, inwieweit sich der Prozess der rigiden Bildregi...
V uvodnem delu diplomskega dela smo predstavili področje stereovida. Opisali smo potek rekonstrukcij...
IEEE Xplore Compliant Files 979-10-92279-01-6International audienceIn this article we propose a new ...
This report covers the implementation and evaluation of a stereo vision corre- spondence-based depth...
Abstract—Real-time stereo vision is attractive in many ap-plications like robot navigation and 3D sc...
In this paper, I use the NVIDIA CUDA technology to perform the chroma key algorithm on stereoscopic ...
There is a need for compact, high-speed, and low-power vision systems for enabling real-time mobile ...
Generating fully 3D terrains is a dificult task, meaning that we need to store a lot of data or do a...
Our project starts from a practical specific application of stereo vision (matching) on a robot arm,...
This thesis deals with 3D reconstruction using stereo cameras. This work is to show the usefulness o...
Stereo vision is an important research topic in computer vision. It attempts to emulate the human vi...
This thesis deals with the implementation of a multi-view stereo algorithm in a massively parallel w...
This thesis deals with the implementation of a multi-view stereo algorithm in a massively parallel w...
Stereo vision is a powerful visual sensing technique to locate, at the proper distance from twin cam...
This thesis presents image processing solutions in FPGA based embedded vision systems. Image process...
Diese Bachelorarbeit beschäftigt sich mit der Frage, inwieweit sich der Prozess der rigiden Bildregi...
V uvodnem delu diplomskega dela smo predstavili področje stereovida. Opisali smo potek rekonstrukcij...
IEEE Xplore Compliant Files 979-10-92279-01-6International audienceIn this article we propose a new ...
This report covers the implementation and evaluation of a stereo vision corre- spondence-based depth...
Abstract—Real-time stereo vision is attractive in many ap-plications like robot navigation and 3D sc...
In this paper, I use the NVIDIA CUDA technology to perform the chroma key algorithm on stereoscopic ...
There is a need for compact, high-speed, and low-power vision systems for enabling real-time mobile ...
Generating fully 3D terrains is a dificult task, meaning that we need to store a lot of data or do a...