We propose an analytical model to estimate the synthesized view quality in 3D video. The model relates errors in the depth images to the synthesis quality, taking into account texture image characteristics, texture image quality, and the rendering process. Especially, we decompose the synthesis distortion into texture-error induced distortion and depth-error induced distortion. We analyze the depth-error induced distortion using an approach combining frequency and spatial domain techniques. Experiment results with video sequences and coding/rendering tools used in MPEG 3DV activities show that our analytical model can accurately estimate the synthesis noise power. Thus, the model can be used to estimate the rendering quality for different s...
Abstract—3DTV technology has brought out new challenges such as the question of synthesized view eva...
Depth-Image-Based-Rendering (DIBR) techniques are essential for three-dimensional (3D) video applica...
In this contribution, we address the problem of measuring and optimizing the visual quality of encod...
Demand for 3D content increased over the last years and more attention was dedicated to methods used...
International audienceDemand for 3D content increased over the last years and moreattention was dedi...
Depth-based 3D formats for state of the art High Efficiency Video Coding standard facilitate the syn...
We analyze the performance of the geometric distortion, incurred when coding depth maps in 3D Video,...
In 3D video, texture and supplementary depth data are coded to enable the interpolation of a require...
In 3D video applications, the virtual view is generally rendered by the com-pressed texture and dept...
In 3D video applications, the virtual view is generally rendered by the compressed texture and depth...
Joint video/depth rate allocation is an important optimization problem in 3D video coding. To addres...
Quality is a fundamental concept closely linked to measuring performance in systems, products and se...
3DTV technology has brought out new challenges such as the question of synthesized views evaluation....
3D video systems transmit depth maps in order to render synthesized views (SVs) at a receiver. To an...
Abstract—3DTV technology has brought out new challenges such as the question of synthesized view eva...
Abstract—3DTV technology has brought out new challenges such as the question of synthesized view eva...
Depth-Image-Based-Rendering (DIBR) techniques are essential for three-dimensional (3D) video applica...
In this contribution, we address the problem of measuring and optimizing the visual quality of encod...
Demand for 3D content increased over the last years and more attention was dedicated to methods used...
International audienceDemand for 3D content increased over the last years and moreattention was dedi...
Depth-based 3D formats for state of the art High Efficiency Video Coding standard facilitate the syn...
We analyze the performance of the geometric distortion, incurred when coding depth maps in 3D Video,...
In 3D video, texture and supplementary depth data are coded to enable the interpolation of a require...
In 3D video applications, the virtual view is generally rendered by the com-pressed texture and dept...
In 3D video applications, the virtual view is generally rendered by the compressed texture and depth...
Joint video/depth rate allocation is an important optimization problem in 3D video coding. To addres...
Quality is a fundamental concept closely linked to measuring performance in systems, products and se...
3DTV technology has brought out new challenges such as the question of synthesized views evaluation....
3D video systems transmit depth maps in order to render synthesized views (SVs) at a receiver. To an...
Abstract—3DTV technology has brought out new challenges such as the question of synthesized view eva...
Abstract—3DTV technology has brought out new challenges such as the question of synthesized view eva...
Depth-Image-Based-Rendering (DIBR) techniques are essential for three-dimensional (3D) video applica...
In this contribution, we address the problem of measuring and optimizing the visual quality of encod...