Multiparty videoconferencing is one of the most important applications in the broadband network era. Unfortunately, it is difficult to perform high quality multiparty videoconferencing with computers over the Internet due to its huge demand on system resources and its stringent requirement on timely delivery of media streams. In order to maximize throughput and minimize delay and delay jitters, videoconferencing applications need to adapt to resource fluctuations, heterogeneous characteristics and capabilities of the conference computers, and the dynamically changing participants of the conference. In this thesis, we propose a resource allocation scheme that distributes workload dynamically according to the resource availability at the con...
One of the key factors for a given application to take advantage of cloud computing is the ability t...
A desktop multiparty videoconferencing system should support communication tasks in real life situat...
This work proposes a novel priority based resource management framework for multimedia applications ...
The emergence of high-speed networks and distributed multimedia applications have been driving the d...
The QoS management for distributed interactive multimedia applications is currently mostly based on ...
In this paper, we introduce the multiparty videoconferencing system GCSVA (Group Communication and S...
In this paper, we propose a new communication abstraction known as the group channel which facilitat...
Audio/Video conferencing over Internet is increasing rapidly with the increase on the available netw...
More and more free multi-party video conferencing applications are readily available over the Intern...
Multiparty videoconferences, or more generally multiparty video calls, are gaining a lot of populari...
This thesis centers on the fundamental mechanisms of performing Quality of Service (QoS) control for...
Advances in multimedia technologies and development of overlay networks foster the opportu-nity for ...
Video conferencing has been a part of many communication platforms over the years. Over the last dec...
Real-time audio and video conferencing has not yet been satisfactorily integrated into web-based gro...
Nowadays all people get the information they need from many sources. Most of these materials come fr...
One of the key factors for a given application to take advantage of cloud computing is the ability t...
A desktop multiparty videoconferencing system should support communication tasks in real life situat...
This work proposes a novel priority based resource management framework for multimedia applications ...
The emergence of high-speed networks and distributed multimedia applications have been driving the d...
The QoS management for distributed interactive multimedia applications is currently mostly based on ...
In this paper, we introduce the multiparty videoconferencing system GCSVA (Group Communication and S...
In this paper, we propose a new communication abstraction known as the group channel which facilitat...
Audio/Video conferencing over Internet is increasing rapidly with the increase on the available netw...
More and more free multi-party video conferencing applications are readily available over the Intern...
Multiparty videoconferences, or more generally multiparty video calls, are gaining a lot of populari...
This thesis centers on the fundamental mechanisms of performing Quality of Service (QoS) control for...
Advances in multimedia technologies and development of overlay networks foster the opportu-nity for ...
Video conferencing has been a part of many communication platforms over the years. Over the last dec...
Real-time audio and video conferencing has not yet been satisfactorily integrated into web-based gro...
Nowadays all people get the information they need from many sources. Most of these materials come fr...
One of the key factors for a given application to take advantage of cloud computing is the ability t...
A desktop multiparty videoconferencing system should support communication tasks in real life situat...
This work proposes a novel priority based resource management framework for multimedia applications ...