A novel mesh simplification scheme that uses the face constriction process is presented. By introducing a statistical measure that can distinguish triangles having vertices of high local roughness from triangles in flat regions into our weight-ordering equation, along with other heuristics, our scheme can better preserve visually important features in the original mesh. To improve the shape quality of triangles, we adopt nonlinear face area sensitivity in the weight ordering. A learning and feedback mechanism is also utilized to enhance user controllability. The computations are simple, making our scheme time-effective and easy to implement. In addition to comparing our scheme with other mesh simplification algorithms empirically, we compar...
Advance three-dimensional (3D) scanning devices can create very detail complex 3D polygonal models. ...
Meshes used in real-time applications are usually composed of sub-meshes which contain vertices with...
Abstract We present a new method for feature preserving mesh simplification based on feature sensiti...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
Mesh simplification is a key research area in scientific visualization and virtual reality. The pape...
Mesh simplification has become a key ingredient for real-time graphics applications. However, practi...
ABSTRACT: Surface models containing billions of polygons are becoming more frequent in computer grap...
In this article a new general algorithm for triangular mesh simplification is proposed. The algorith...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must...
We propose in this paper a robust simplification tech-nique, which preserves geometric features such...
Due to the wide use of increasingly larger tetrahedral meshes in volumetric visualization, simplific...
To decrease the rendering time of a mesh, Level of Detail can be generated by reducing the number of...
Mesh simplification is an important problem in computer graphics. Given a polygonal mesh, the goal ...
Abstract:-This paper presents work in progress and continues a project devoted to developing shape m...
In this paper, we present a method for simplification of arbitrary 3D meshes that is based on Isotro...
Advance three-dimensional (3D) scanning devices can create very detail complex 3D polygonal models. ...
Meshes used in real-time applications are usually composed of sub-meshes which contain vertices with...
Abstract We present a new method for feature preserving mesh simplification based on feature sensiti...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
Mesh simplification is a key research area in scientific visualization and virtual reality. The pape...
Mesh simplification has become a key ingredient for real-time graphics applications. However, practi...
ABSTRACT: Surface models containing billions of polygons are becoming more frequent in computer grap...
In this article a new general algorithm for triangular mesh simplification is proposed. The algorith...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must...
We propose in this paper a robust simplification tech-nique, which preserves geometric features such...
Due to the wide use of increasingly larger tetrahedral meshes in volumetric visualization, simplific...
To decrease the rendering time of a mesh, Level of Detail can be generated by reducing the number of...
Mesh simplification is an important problem in computer graphics. Given a polygonal mesh, the goal ...
Abstract:-This paper presents work in progress and continues a project devoted to developing shape m...
In this paper, we present a method for simplification of arbitrary 3D meshes that is based on Isotro...
Advance three-dimensional (3D) scanning devices can create very detail complex 3D polygonal models. ...
Meshes used in real-time applications are usually composed of sub-meshes which contain vertices with...
Abstract We present a new method for feature preserving mesh simplification based on feature sensiti...