Virtual reality creates interactive audio-visual environments designed for multiple users. Virtual reality stems from industrial and military visual simulation, developed in the late 1980s, when it was applied to training simulations and supporting fast prototypes for industrial production. This paper explores the different methods of mixed reality, augmented reality and virtual reality, through examples of palaces in the urban core of Skopje and worldwide examples. Through the simulation methods that the mixed reality offers, the user is introduced into the simulation itself allowing for real interaction. The purpose of this paper is to emphasize the possibilities of virtual reality and its use as a medium for knowledge transfer and dissem...
The aim of the article is to identify the advantages and disadvantages of using immersive VR applica...
In recent decades there has been the development of so-called "new technologies" and have come to tr...
The best way to disseminate culture is, nowadays, the creation of scenarios with virtual and augment...
T he urban character of a city lies in the layers of different historical buildings. Understanding, ...
The event organized by TOTAL, Indonesian Embassy in France, etc.International audienceIndonesia comp...
In the past 10 years the development of technology led us to the era of virtual reality. VR is a com...
This paper presents the case study of an interactive digital narrative and real-time visualization o...
International audienceVirtual Reality (VR) has become one of the emerging technologies over the past...
Virtual Reality proposes different innovative solutions for the fruition of tangible, intangible, or...
Virtual Reality is presented in several ways, following the specific point of view considered. For e...
Archaeological sites represent an important dimension of history and civilization. The aim of this w...
In recent years, a number of initiatives relating to virtual heritage have been implemented in Alban...
This paper presents the development of an e-learning application combining virtual reality (VR) and ...
Cultural Heritage (CH) comprises the material and cultural legacy from the past which we are entrust...
This paper focuses on the project VR and AR in the valorisation of cultural and artistic heritage wi...
The aim of the article is to identify the advantages and disadvantages of using immersive VR applica...
In recent decades there has been the development of so-called "new technologies" and have come to tr...
The best way to disseminate culture is, nowadays, the creation of scenarios with virtual and augment...
T he urban character of a city lies in the layers of different historical buildings. Understanding, ...
The event organized by TOTAL, Indonesian Embassy in France, etc.International audienceIndonesia comp...
In the past 10 years the development of technology led us to the era of virtual reality. VR is a com...
This paper presents the case study of an interactive digital narrative and real-time visualization o...
International audienceVirtual Reality (VR) has become one of the emerging technologies over the past...
Virtual Reality proposes different innovative solutions for the fruition of tangible, intangible, or...
Virtual Reality is presented in several ways, following the specific point of view considered. For e...
Archaeological sites represent an important dimension of history and civilization. The aim of this w...
In recent years, a number of initiatives relating to virtual heritage have been implemented in Alban...
This paper presents the development of an e-learning application combining virtual reality (VR) and ...
Cultural Heritage (CH) comprises the material and cultural legacy from the past which we are entrust...
This paper focuses on the project VR and AR in the valorisation of cultural and artistic heritage wi...
The aim of the article is to identify the advantages and disadvantages of using immersive VR applica...
In recent decades there has been the development of so-called "new technologies" and have come to tr...
The best way to disseminate culture is, nowadays, the creation of scenarios with virtual and augment...