In this paper, we present a fast layout algorithm for k-level graphs with given permutations of the vertices on each level. The algorithm can be used in particular as a third phase of the Sugiyama algorithm (1981). The Sugiyama algorithm computes a layout for an arbitrary graph by (1) converting it into a k-level graph, (2) reducing the number of edge crossings by permuting the vertices on the levels, and (3) assigning y-coordinates to the levels and x-coordinates to the vertices. In the layouts generated by our algorithm, every edge will have at most two bends, and will be drawn vertically between these bends
The Sugiyama framework is the most commonly used concept for visualizing directed graphs.It draws th...
In this paper we survey results on several graph layout problems from an algorithmic point of view....
We show how to improve the Sugiyama scheme by edge bundling. Our method modifies the layout produced...
We present a fast layout algorithm for k-level graphs with given permutations of the vertices on eac...
We present a graph drawing algorithm that was developed as an extension of the hierarchical layout m...
Counting the number of crossings between straightline segments is an important problem in several ar...
Understanding the structure, dynamics, and evolution of large graphs is becoming increasingly import...
We show how to improve the Sugiyama scheme by edge bundling. Our method modifies the layout produced...
We describe a heuristic method for drawing graphs which uses a multilevel technique combined with a ...
We present a multi-scale layout algorithm for the aesthetic drawing of undirected graphs with straig...
We have implemented a graph layout algorithm of C. Walshaw as a plug-in in the Cytoscape bioinformat...
Linear layouts are a simple and natural way to draw a graph: all vertices are placed on a single lin...
Sugiyama's algorithmic framework for layered graph drawing is commonly used in practical software. T...
A fast heuristic for the layout of directed graphs according to Manhattan convention is presented. N...
Graph drawing is the problem of representing graphs visually. How to efficiently represent graphs fo...
The Sugiyama framework is the most commonly used concept for visualizing directed graphs.It draws th...
In this paper we survey results on several graph layout problems from an algorithmic point of view....
We show how to improve the Sugiyama scheme by edge bundling. Our method modifies the layout produced...
We present a fast layout algorithm for k-level graphs with given permutations of the vertices on eac...
We present a graph drawing algorithm that was developed as an extension of the hierarchical layout m...
Counting the number of crossings between straightline segments is an important problem in several ar...
Understanding the structure, dynamics, and evolution of large graphs is becoming increasingly import...
We show how to improve the Sugiyama scheme by edge bundling. Our method modifies the layout produced...
We describe a heuristic method for drawing graphs which uses a multilevel technique combined with a ...
We present a multi-scale layout algorithm for the aesthetic drawing of undirected graphs with straig...
We have implemented a graph layout algorithm of C. Walshaw as a plug-in in the Cytoscape bioinformat...
Linear layouts are a simple and natural way to draw a graph: all vertices are placed on a single lin...
Sugiyama's algorithmic framework for layered graph drawing is commonly used in practical software. T...
A fast heuristic for the layout of directed graphs according to Manhattan convention is presented. N...
Graph drawing is the problem of representing graphs visually. How to efficiently represent graphs fo...
The Sugiyama framework is the most commonly used concept for visualizing directed graphs.It draws th...
In this paper we survey results on several graph layout problems from an algorithmic point of view....
We show how to improve the Sugiyama scheme by edge bundling. Our method modifies the layout produced...