The effect that aggressive electronic games have on aggression was investigated. In this study, using the Myanmar version of the Aggression Questionnaire developed originally by Buss and Perry (1992), a questionnaire survey of high school student in Mandalay, Myanmar was conducted. The sample included 200 high school students at two Basic Education High School in Chanayetharzan Township. The results indicated that the aggressive game group did not score significantly higher on the Buss-Perry aggression scales. The duration and years of game play were not related to aggression, but frequency of game play correlated significantly with aggression
Violent video games have been questioned in its influence toward violence and aggressivebehavior in ...
The aim of this study was to examine the effects of violent video games on aggressive behaviour when...
The research in the effects of violent motion-sensing video game on aggression is scarce, particular...
The study intends to ascertain the relationships between game dependency and students' aggressive be...
Background: Rarely have studies explored the association of violent video games and aggression among...
The purpose this study is to explore school students' videogame playing and its correlation to aggre...
Video games, specifically in the first person shooter genre, have been known to cause aggression in ...
The main purpose of this study is to investigate the effect of game addiction on aggr...
This study aims to identify the relationship of playing violent video game addiction and aggressive ...
The study explored the relationship between violent video game playing and aggression among emerging...
The aggressive behavior of video game players disturbs the public order and has led to a significant...
Two studies examined violent video game effects on aggression-related variables. Study 1 found that ...
Playing video game affect children and youth not only by displacing time they spend doing homework o...
Video games have become one of the favorite activities of children in America. A growing body of res...
Background and Objectives: Modern technologies have a prominent role in adolescent's daily life. The...
Violent video games have been questioned in its influence toward violence and aggressivebehavior in ...
The aim of this study was to examine the effects of violent video games on aggressive behaviour when...
The research in the effects of violent motion-sensing video game on aggression is scarce, particular...
The study intends to ascertain the relationships between game dependency and students' aggressive be...
Background: Rarely have studies explored the association of violent video games and aggression among...
The purpose this study is to explore school students' videogame playing and its correlation to aggre...
Video games, specifically in the first person shooter genre, have been known to cause aggression in ...
The main purpose of this study is to investigate the effect of game addiction on aggr...
This study aims to identify the relationship of playing violent video game addiction and aggressive ...
The study explored the relationship between violent video game playing and aggression among emerging...
The aggressive behavior of video game players disturbs the public order and has led to a significant...
Two studies examined violent video game effects on aggression-related variables. Study 1 found that ...
Playing video game affect children and youth not only by displacing time they spend doing homework o...
Video games have become one of the favorite activities of children in America. A growing body of res...
Background and Objectives: Modern technologies have a prominent role in adolescent's daily life. The...
Violent video games have been questioned in its influence toward violence and aggressivebehavior in ...
The aim of this study was to examine the effects of violent video games on aggressive behaviour when...
The research in the effects of violent motion-sensing video game on aggression is scarce, particular...