This paper proposes a teaching method that utilizes video games in computer science education. The primary characteristic of this approach is that it utilizes video games as observational materials. The underlying idea is that by observing the computational behavior of a wide variety of video games, learners will easily grasp the fundamental architecture, theory, and technology of computers. The results of a case study conducted indicate that the method enhances the motivation of students for deeper learning of computer science concepts
The value of games as a vehicle for teaching concepts while inspiring students is now well accepte...
AbstractOwing to their ease of engagement and motivational nature, especially for younger age groups...
The given article is devoted to the study of video games as a relevant method of teaching some subje...
ABSTRACT This paper proposes a teaching method that utilizes video games in computer science educati...
This paper proposes a teaching method that utilizes video games in computer science education. The p...
Recent research on the use of video games for computer science (CS) education was reviewed to identi...
In this paper we present an approach for teaching and learning Computer Programming through Game pla...
Much work has done on teaching Computer Science by having students program games, but little has bee...
Game-based learning has received significant attention in educational pedagogy as an effective way o...
In order for the student to be able to apply the acquired knowledge in practice, it is possible to s...
This thesis investigates the impact of gamification on student motivation and learning in several in...
This study investigated the effects of learning computer programming using game design on high schoo...
In this paper, we report on the efforts at the University of Southern California to teach computer s...
Educators have long used digital games as platforms for teaching. Games have several qualities that ...
The methodological basis of the use of innovative technologies in the organization of the educationa...
The value of games as a vehicle for teaching concepts while inspiring students is now well accepte...
AbstractOwing to their ease of engagement and motivational nature, especially for younger age groups...
The given article is devoted to the study of video games as a relevant method of teaching some subje...
ABSTRACT This paper proposes a teaching method that utilizes video games in computer science educati...
This paper proposes a teaching method that utilizes video games in computer science education. The p...
Recent research on the use of video games for computer science (CS) education was reviewed to identi...
In this paper we present an approach for teaching and learning Computer Programming through Game pla...
Much work has done on teaching Computer Science by having students program games, but little has bee...
Game-based learning has received significant attention in educational pedagogy as an effective way o...
In order for the student to be able to apply the acquired knowledge in practice, it is possible to s...
This thesis investigates the impact of gamification on student motivation and learning in several in...
This study investigated the effects of learning computer programming using game design on high schoo...
In this paper, we report on the efforts at the University of Southern California to teach computer s...
Educators have long used digital games as platforms for teaching. Games have several qualities that ...
The methodological basis of the use of innovative technologies in the organization of the educationa...
The value of games as a vehicle for teaching concepts while inspiring students is now well accepte...
AbstractOwing to their ease of engagement and motivational nature, especially for younger age groups...
The given article is devoted to the study of video games as a relevant method of teaching some subje...