In this paper we explore a pedagogical value of using immersive vir-tual reality to teach construction students how to identify and evaluate the spa-tial characteristics of their design in terms of sizes, layout or structural issues. This study builds on the premise that virtual reality, though generally valuable for design understanding, cannot be treated as a monolithic system when it comes to evaluating its effectiveness for tasks that differ in their objectives. The study extends the work of similar studies that have looked into the claimed ben-efits of immersion, stereoscopy or interactivity on visual perception and spatial cognition. We compared a desktop-based environment with a fully immersive virtual reality in the form of a wearab...
AbstractThis research applies micro-simulation function, with XML algorithms made by the researcher,...
When spaces are evaluated, clients and architects often discuss design proposals by looking down at ...
Virtual Reality (VR) opens new possibilities in the fields of architecture, design and engineering. ...
The use of virtual reality (VR) is expanding within the AEC sectors, commonly in design and pre-cons...
This work proposes, implements and tests an immersive framework upon Virtual Reality (VR) for compre...
In construction education many research initiatives have explored the adoption of innovative and int...
In many construction building systems courses, two-dimensional (2D) diagrams are used in text books ...
Being able to perform an effective design review is a fundamental skill that every design or constru...
iii In the last couple of years, computing technology has brought new approaches to higher education...
The use of Virtual Reality (VR) for design reviews in projects is becoming more common in constructi...
Research showed that immersive technologies can significantly improve the design process. However, i...
This paper presents work exploring the potential of virtual reality (VR) within an affordable enviro...
Although virtual reality (VR) is a fast-growing field, utilization of its potential within an afford...
Thesis: S.B., Massachusetts Institute of Technology, Department of Architecture, 2017.This electroni...
The paper describes current research efforts in the College of Architecture and Planning (CAP) at Ba...
AbstractThis research applies micro-simulation function, with XML algorithms made by the researcher,...
When spaces are evaluated, clients and architects often discuss design proposals by looking down at ...
Virtual Reality (VR) opens new possibilities in the fields of architecture, design and engineering. ...
The use of virtual reality (VR) is expanding within the AEC sectors, commonly in design and pre-cons...
This work proposes, implements and tests an immersive framework upon Virtual Reality (VR) for compre...
In construction education many research initiatives have explored the adoption of innovative and int...
In many construction building systems courses, two-dimensional (2D) diagrams are used in text books ...
Being able to perform an effective design review is a fundamental skill that every design or constru...
iii In the last couple of years, computing technology has brought new approaches to higher education...
The use of Virtual Reality (VR) for design reviews in projects is becoming more common in constructi...
Research showed that immersive technologies can significantly improve the design process. However, i...
This paper presents work exploring the potential of virtual reality (VR) within an affordable enviro...
Although virtual reality (VR) is a fast-growing field, utilization of its potential within an afford...
Thesis: S.B., Massachusetts Institute of Technology, Department of Architecture, 2017.This electroni...
The paper describes current research efforts in the College of Architecture and Planning (CAP) at Ba...
AbstractThis research applies micro-simulation function, with XML algorithms made by the researcher,...
When spaces are evaluated, clients and architects often discuss design proposals by looking down at ...
Virtual Reality (VR) opens new possibilities in the fields of architecture, design and engineering. ...