A single-player game of Memory is played with n distinct pairs of cards, with the cards in each pair bearing identical pictures. The cards are laid face-down. A move consists of revealing two cards, chosen adaptively. If these cards match, i.e., they bear the same picture, they are removed from play; otherwise, they are turned back to face down. The object of the game is to clear all cards while minimizing the number of moves. Past works have thoroughly studied the expected number of moves required, assuming optimal play by a player has that has perfect memory. In this work, we study the Memory game in a space-bounded setting. We prove two time-space tradeoff lower bounds on algorithms (strategies for the player) that clear all cards in T m...
Stochastic games are a natural model for the synthesis of controllers confronted to adversarial and/...
International audienceWe study stochastic zero-sum games on graphs, which are prevalent tools to mod...
We consider some memory allocation games to solve two problems in Algorithmic Information Theory. On...
AbstractThe memory game, or concentration, as it is sometimes called, is a popular card game played ...
We study space complexity and time-space trade-offs with a focus not on peak memory usage but on ove...
We prove the first time-space lower bound tradeoffs for randomized computation of decision problems....
Abstract. An optimal (n2) lower bound is shown for the time-space product of any R-way branching pro...
Abstract. We study two-player games with counters, where the objec-tive of the first player is that ...
International audienceWe study two-player games with counters, where the objective of the first play...
The memory game, or concentration, as it is sometimes called, is a popular card game played by child...
Mutual Exclusion is a fundamental problem in distributed computing, and the problem of proving upper...
AbstractA major area of interest in computation complexity is the development of lower bounds on the...
Strategies in repeated games can be classified as to whether or not they use memory and/or randomiza...
AbstractExtending the complexity results of Reif [1,2] for two player games of incomplete informatio...
AbstractWe exhibit a new method for showing lower bounds for time-space tradeoffs of polynomial eval...
Stochastic games are a natural model for the synthesis of controllers confronted to adversarial and/...
International audienceWe study stochastic zero-sum games on graphs, which are prevalent tools to mod...
We consider some memory allocation games to solve two problems in Algorithmic Information Theory. On...
AbstractThe memory game, or concentration, as it is sometimes called, is a popular card game played ...
We study space complexity and time-space trade-offs with a focus not on peak memory usage but on ove...
We prove the first time-space lower bound tradeoffs for randomized computation of decision problems....
Abstract. An optimal (n2) lower bound is shown for the time-space product of any R-way branching pro...
Abstract. We study two-player games with counters, where the objec-tive of the first player is that ...
International audienceWe study two-player games with counters, where the objective of the first play...
The memory game, or concentration, as it is sometimes called, is a popular card game played by child...
Mutual Exclusion is a fundamental problem in distributed computing, and the problem of proving upper...
AbstractA major area of interest in computation complexity is the development of lower bounds on the...
Strategies in repeated games can be classified as to whether or not they use memory and/or randomiza...
AbstractExtending the complexity results of Reif [1,2] for two player games of incomplete informatio...
AbstractWe exhibit a new method for showing lower bounds for time-space tradeoffs of polynomial eval...
Stochastic games are a natural model for the synthesis of controllers confronted to adversarial and/...
International audienceWe study stochastic zero-sum games on graphs, which are prevalent tools to mod...
We consider some memory allocation games to solve two problems in Algorithmic Information Theory. On...