By elaborating on the significance of the drawing in the architectural avant-garde of the 1960s, the paper's primary scope is to weave a thread between late modernism and contemporary research in computational design. The architectural drawing is presented as an means aiding design research. The more recent notion of performative drawing evokes adaptability, being a critical precondition that responds to diverse design aims in interactive manners. Performative drawing's function may further be linked to patterns, a recurring research theme during late modernism. Thinking in (and with) patterns recalls approaching design problems through malleable schemas that hold design data, according to which they are being transformed. In respect, the p...