Auditory feedback plays an important role for many educational technologies. This work is part of an on-going study that aims to explore whether the aggregation of sound to a visual-based tabletop may enhance users’ interaction and be beneficial for the learning of abstract science concepts. In this sense, initial studies (presented here) were undertaken where a number of sounds were elicited, and their mappings to scientific concepts were explored and verified, both with and without visuals. Issues were raised regarding attributes (like pitch), levels of abstraction, duration and continuity of sounds, as well as connection between sounds and visuals
The appropriate use of non-speech sounds has the potential to add a great deal to the functionality ...
In this presentation we will examine some of the ways sound can be used in a virtual world. We make ...
Although scientific data is most often displayed visually, it can often be just as advantageous to s...
ABSTRACT: Fruits and vegetables provide a sound world with which every human being has some familia...
The term of concept which can be defined as the projection/abstract design of one idea, event, emoti...
AbstractThe term of concept which can be defined as the projection/abstract design of one idea, even...
this paper, we present two experiments on the use of non-speech audio at an interactive multi-touch,...
The use of sound was explored as means for expressing perceptual attributes of visual textures. Two ...
This chapter tries to trace a route that, starting from studies in ecological perception and action-...
Interactivity and multimedia play an important role in the area of e-learning. Various works have sh...
cote interne IRCAM: Lemaitre14cNone / NoneNational audienceResearch in sound perception generally fo...
This practice-based PhD set out to design and apply novel multi-channel and nonintrusive electroence...
Works in science and technology studies (STS) have repeatedly pointed to the importance of the visua...
This paper explores the use of a physics-based sound model of continuous contact for auditory displa...
This paper explores an intensity-based approach to sound feedback in systems for embodied learning. ...
The appropriate use of non-speech sounds has the potential to add a great deal to the functionality ...
In this presentation we will examine some of the ways sound can be used in a virtual world. We make ...
Although scientific data is most often displayed visually, it can often be just as advantageous to s...
ABSTRACT: Fruits and vegetables provide a sound world with which every human being has some familia...
The term of concept which can be defined as the projection/abstract design of one idea, event, emoti...
AbstractThe term of concept which can be defined as the projection/abstract design of one idea, even...
this paper, we present two experiments on the use of non-speech audio at an interactive multi-touch,...
The use of sound was explored as means for expressing perceptual attributes of visual textures. Two ...
This chapter tries to trace a route that, starting from studies in ecological perception and action-...
Interactivity and multimedia play an important role in the area of e-learning. Various works have sh...
cote interne IRCAM: Lemaitre14cNone / NoneNational audienceResearch in sound perception generally fo...
This practice-based PhD set out to design and apply novel multi-channel and nonintrusive electroence...
Works in science and technology studies (STS) have repeatedly pointed to the importance of the visua...
This paper explores the use of a physics-based sound model of continuous contact for auditory displa...
This paper explores an intensity-based approach to sound feedback in systems for embodied learning. ...
The appropriate use of non-speech sounds has the potential to add a great deal to the functionality ...
In this presentation we will examine some of the ways sound can be used in a virtual world. We make ...
Although scientific data is most often displayed visually, it can often be just as advantageous to s...