With the advent of devices such as tablets and smartphones, there has been a substantial impact on the way we interact with computers and other technologies, as well as one another, owing to the ability to multitask on such 'second screens'. Second screen applications often provide additional or related content that can enhance user experiences in many environments. Portable devices such as mobile phones and tablets are now frequently used to interact with primary screens such as televisions and many apps have been developed to enhance a user's experience, often for entertainment or educational purposes. There are many applications that fall short of user needs however, and therefore in order for more useful second screen experiences to be ...
As technological devices surrounding the television are changing, so are viewers’ habits. When the i...
International audienceThere are a growing number of smart phone applications allowing the user to co...
This paper reports on an architecture, and a working implementation, for using secondary screens in ...
The integration of television and mobile technologies are becoming a reality in today’s home media e...
Users’ perception of the relation between the TV screen and a secondary screen (e.g. smartphone or t...
The past two decades have seen a shift in the multimedia consumption behaviours from that of collect...
This study investigates how tablet users incorporate multiple media in their television viewing expe...
We live in a many-device, media-rich, connected world. But despite the great diversity of screens we...
`Second screen' technology is the use of mobile technologies and other computing devices in order to...
Interacting with digital media is at the epicentre of every household. In recent years Interactive T...
Second screening - engaging with a mobile device while watching TV - is ubiquitous. Previous researc...
Multiscreen TV viewing refers to a spectrum of media productions that can be watched using TV and co...
Second screening - engaging with a mobile device while watching TV - is ubiquitous. Previous resear...
The act of `second screening' involves the use of an additional media screen such as provided by a m...
`Second screen' technology is the use of mobile technologies and other computing devices in order to...
As technological devices surrounding the television are changing, so are viewers’ habits. When the i...
International audienceThere are a growing number of smart phone applications allowing the user to co...
This paper reports on an architecture, and a working implementation, for using secondary screens in ...
The integration of television and mobile technologies are becoming a reality in today’s home media e...
Users’ perception of the relation between the TV screen and a secondary screen (e.g. smartphone or t...
The past two decades have seen a shift in the multimedia consumption behaviours from that of collect...
This study investigates how tablet users incorporate multiple media in their television viewing expe...
We live in a many-device, media-rich, connected world. But despite the great diversity of screens we...
`Second screen' technology is the use of mobile technologies and other computing devices in order to...
Interacting with digital media is at the epicentre of every household. In recent years Interactive T...
Second screening - engaging with a mobile device while watching TV - is ubiquitous. Previous researc...
Multiscreen TV viewing refers to a spectrum of media productions that can be watched using TV and co...
Second screening - engaging with a mobile device while watching TV - is ubiquitous. Previous resear...
The act of `second screening' involves the use of an additional media screen such as provided by a m...
`Second screen' technology is the use of mobile technologies and other computing devices in order to...
As technological devices surrounding the television are changing, so are viewers’ habits. When the i...
International audienceThere are a growing number of smart phone applications allowing the user to co...
This paper reports on an architecture, and a working implementation, for using secondary screens in ...