Augmented reality (AR) is an enabling technology for presenting information in relation to real objects or real environments. AR is situated multimedia or information that is positioned in authentic physical contexts. In this paper, we discuss how we address issues in creating AR content for educational settings. From the learning theory perspective, we explain that AR is a logical extension of multimedia learning theory. From the development perspective, we demonstrate how AR content can be created through our in situ authoring tool and our platform for handheld AR
Technological advances enable the use of innovative learning tools for education. This paper discuss...
Imagine being able to create a classroom where your 2-D materials come to life. Augmented Reality (...
Abstract: Augmented reality (AR) is an emerging technology for communicating learning contents. Seve...
Augmented reality (AR) has the potential to create compelling learning experiences. However, there a...
Abstract: Augmented Reality (AR) is an emerging form of experience in which the Real World (RW) is e...
Augmented reality (AR) is an important technology that allows an interactive experience with the rea...
AbstractAlthough the physical world is three-dimensional, mostly we prefer to use two-dimensional me...
A learning interactive project is developed to provide a platform for user to interact more in the l...
The evolution of augmented reality (AR) has been the most popular technology recently, fast and pote...
Learning in higher education is now performed across several dimensions, for example: face-to-face i...
Part 13: Learning Tools, Learning ContextsInternational audienceAugmented Reality (AR) can provide a...
Augmented Reality (AR) based teaching and learning has evolved rapidly over the past years. Re-searc...
Augmented reality (AR) based transmedia products are emerging technologies being used in industry as...
The success of Pokémon Go is demonstrating that augmented reality (AR) is reaching the masses quickl...
Augmented reality (AR) empowers virtual and interactive experience through smartphone devices. Nowad...
Technological advances enable the use of innovative learning tools for education. This paper discuss...
Imagine being able to create a classroom where your 2-D materials come to life. Augmented Reality (...
Abstract: Augmented reality (AR) is an emerging technology for communicating learning contents. Seve...
Augmented reality (AR) has the potential to create compelling learning experiences. However, there a...
Abstract: Augmented Reality (AR) is an emerging form of experience in which the Real World (RW) is e...
Augmented reality (AR) is an important technology that allows an interactive experience with the rea...
AbstractAlthough the physical world is three-dimensional, mostly we prefer to use two-dimensional me...
A learning interactive project is developed to provide a platform for user to interact more in the l...
The evolution of augmented reality (AR) has been the most popular technology recently, fast and pote...
Learning in higher education is now performed across several dimensions, for example: face-to-face i...
Part 13: Learning Tools, Learning ContextsInternational audienceAugmented Reality (AR) can provide a...
Augmented Reality (AR) based teaching and learning has evolved rapidly over the past years. Re-searc...
Augmented reality (AR) based transmedia products are emerging technologies being used in industry as...
The success of Pokémon Go is demonstrating that augmented reality (AR) is reaching the masses quickl...
Augmented reality (AR) empowers virtual and interactive experience through smartphone devices. Nowad...
Technological advances enable the use of innovative learning tools for education. This paper discuss...
Imagine being able to create a classroom where your 2-D materials come to life. Augmented Reality (...
Abstract: Augmented reality (AR) is an emerging technology for communicating learning contents. Seve...