A game-based learning team exercise was specifically designed as a teaching tool which aimed to unlock the black box of cultivating student engagement in an online learning environment. In the exercise, online distance learning students were divided into police and prisoner groups whereby they were required to use different resources for catching the prisoners or for escaping from the police on a virtual map. The team exercise helped to create an innovative online learning environment that was active, cooperative, and encouraged student engagement, these being some of the key elements to enhance the quality of student experience. To evaluate the effectiveness of this exercise, an experiment was conducted using survey data from undergraduate...
The major purpose of this study is to use network and multimedia technologies to build a game-based ...
With the rapid development of information technology and the influence of the COVID-19 pandemic, onl...
A key challenge in online teaching is generating high levels of student engagement. Computer-based s...
The Covid-19 crisis has not only affected our daily lives but also our education system, as now, the...
This study examined the impact of adding game elements on students ’ performances in an online learn...
Goal: The use of an online game for learning in higher education aims to make complex theoretical kn...
The influence of technology on education is significant and growing. In particular, most students in...
Educators in the digital age look at devising innovative methods to increase the interest and involv...
Covid-19 became a worldwide health hazard with severe educational ramifications in 2020. Government...
[[abstract]]An educational online game is proposed in the paper. We then examine the impact of learn...
AbstractThis paper practically develops a game-based learning system to improve self-efficacy for st...
University students utilise e-learning resources to gain easy access to information and to make gene...
Learning through interactive media gives additional value to the educational world because it enable...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
We present a report from our preliminary research, which focused on the possibilities of implementin...
The major purpose of this study is to use network and multimedia technologies to build a game-based ...
With the rapid development of information technology and the influence of the COVID-19 pandemic, onl...
A key challenge in online teaching is generating high levels of student engagement. Computer-based s...
The Covid-19 crisis has not only affected our daily lives but also our education system, as now, the...
This study examined the impact of adding game elements on students ’ performances in an online learn...
Goal: The use of an online game for learning in higher education aims to make complex theoretical kn...
The influence of technology on education is significant and growing. In particular, most students in...
Educators in the digital age look at devising innovative methods to increase the interest and involv...
Covid-19 became a worldwide health hazard with severe educational ramifications in 2020. Government...
[[abstract]]An educational online game is proposed in the paper. We then examine the impact of learn...
AbstractThis paper practically develops a game-based learning system to improve self-efficacy for st...
University students utilise e-learning resources to gain easy access to information and to make gene...
Learning through interactive media gives additional value to the educational world because it enable...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
We present a report from our preliminary research, which focused on the possibilities of implementin...
The major purpose of this study is to use network and multimedia technologies to build a game-based ...
With the rapid development of information technology and the influence of the COVID-19 pandemic, onl...
A key challenge in online teaching is generating high levels of student engagement. Computer-based s...