In this paper, we present a sequential decomposition algorithm equivalent of Master equation to compute GMFE of GMFG and graphon optimal Markovian policies (GOMPs) of graphon mean field teams (GMFTs). We consider a large population of players sequentially making strategic decisions where the actions of each player affect their neighbors which is captured in a graph, generated by a known graphon. Each player observes a private state and also a common information as a graphon mean-field population state which represents the empirical networked distribution of other players' types. We consider non-stationary population state dynamics and present a novel backward recursive algorithm to compute both GMFE and GOMP that depend on both, a player's ...
This paper presents recent results from Mean Field Game theory underlying the intro- duction of comm...
We design the first fully-distributed algorithm for generalized Nash equilibrium seeking in aggregat...
The planning problem for the mean field game implies the one tries to transfer the system of infinit...
Very large networks linking dynamical agents are now ubiquitous and there is significant interest in...
In this paper, we consider a discrete-time Stackelberg mean field game with a finite number of leade...
In this paper, we present a model of a game among teams. Each team consists of a homogeneous populat...
Recent advances at the intersection of dense large graph limits and mean field games have begun to e...
In this paper, we consider a discrete-time Stackelberg mean field game with a leader and an infinite...
We propose an approach to modelling large-scale multi-agent dynamical systems allowing interactions ...
This paper establishes unique solvability of a class of Graphon Mean Field Game equations. The speci...
This paper establishes unique solvability of a class of Graphon Mean Field Game equations. The speci...
Mean Field Games (MFG) are the infinite-population analogue of symmetric stochastic differential gam...
This thesis investigates mean field games and related models of dynamic agent behaviour, along with ...
This thesis investigates cases when solutions to a mean field game (MFG) are non-unique. The symmetr...
We analyse the connection between Mean Field Games (MFGs) and a popular Machine Learning model, name...
This paper presents recent results from Mean Field Game theory underlying the intro- duction of comm...
We design the first fully-distributed algorithm for generalized Nash equilibrium seeking in aggregat...
The planning problem for the mean field game implies the one tries to transfer the system of infinit...
Very large networks linking dynamical agents are now ubiquitous and there is significant interest in...
In this paper, we consider a discrete-time Stackelberg mean field game with a finite number of leade...
In this paper, we present a model of a game among teams. Each team consists of a homogeneous populat...
Recent advances at the intersection of dense large graph limits and mean field games have begun to e...
In this paper, we consider a discrete-time Stackelberg mean field game with a leader and an infinite...
We propose an approach to modelling large-scale multi-agent dynamical systems allowing interactions ...
This paper establishes unique solvability of a class of Graphon Mean Field Game equations. The speci...
This paper establishes unique solvability of a class of Graphon Mean Field Game equations. The speci...
Mean Field Games (MFG) are the infinite-population analogue of symmetric stochastic differential gam...
This thesis investigates mean field games and related models of dynamic agent behaviour, along with ...
This thesis investigates cases when solutions to a mean field game (MFG) are non-unique. The symmetr...
We analyse the connection between Mean Field Games (MFGs) and a popular Machine Learning model, name...
This paper presents recent results from Mean Field Game theory underlying the intro- duction of comm...
We design the first fully-distributed algorithm for generalized Nash equilibrium seeking in aggregat...
The planning problem for the mean field game implies the one tries to transfer the system of infinit...