Uncertainty is a frequently occurring affective state that learners ex-perience during the acquisition of a second language. This state canconstitute both a learning opportunity and a source of learner frus-tration. An appropriate detection could therefore benefit the learn-ing process by reducing cognitive instability. In this study, we usea dyadic practice conversation between an adult second-languagelearner and a social robot to elicit events of uncertainty throughthe manipulation of the robot’s spoken utterances (increased lex-ical complexity or prosody modifications). The characteristics ofthese events are then used to analyze multi-party practice conver-sations between a robot and two learners. Classification models aretrained with mu...
In this paper, we introduce Bayesian networks architecture for combining speech-based information wi...
Robot assistants need to interact with people in a natural way in order to be accepted into people’s...
In order to deploy robots that could be adapted by non-expert users, interactive imitation learning ...
Uncertainty is a frequently occurring affective state that learners ex-perience during the acquisiti...
The large majority of previous work on human-robot conversations in a second language has been perfo...
The main aim of this study is to investigate if verbal, vocal and facial information can be used to ...
This article focuses on designing and evaluating conversation practice in a second language (L2) wit...
The eld of human emotion expression has become increasingly important for engineers due to the poten...
In this paper we present results from a user evaluation of a robot bartender system which handles st...
If human-robot interaction is mainly shaped by users’ strategies to deal with their unfamiliar artif...
Abstract — In this paper we present results from a user evaluation of a robot bartender system which...
Four different interaction styles for the social robot Furhat acting as a host in spoken conversatio...
Social robots bring new possibilities to education. This paper presents an analysis of young learner...
Interactions with artificial agents often lack immediacy because agents respond slower than their us...
Assistive robots can potentially improve the quality of life and personal independence of elderly pe...
In this paper, we introduce Bayesian networks architecture for combining speech-based information wi...
Robot assistants need to interact with people in a natural way in order to be accepted into people’s...
In order to deploy robots that could be adapted by non-expert users, interactive imitation learning ...
Uncertainty is a frequently occurring affective state that learners ex-perience during the acquisiti...
The large majority of previous work on human-robot conversations in a second language has been perfo...
The main aim of this study is to investigate if verbal, vocal and facial information can be used to ...
This article focuses on designing and evaluating conversation practice in a second language (L2) wit...
The eld of human emotion expression has become increasingly important for engineers due to the poten...
In this paper we present results from a user evaluation of a robot bartender system which handles st...
If human-robot interaction is mainly shaped by users’ strategies to deal with their unfamiliar artif...
Abstract — In this paper we present results from a user evaluation of a robot bartender system which...
Four different interaction styles for the social robot Furhat acting as a host in spoken conversatio...
Social robots bring new possibilities to education. This paper presents an analysis of young learner...
Interactions with artificial agents often lack immediacy because agents respond slower than their us...
Assistive robots can potentially improve the quality of life and personal independence of elderly pe...
In this paper, we introduce Bayesian networks architecture for combining speech-based information wi...
Robot assistants need to interact with people in a natural way in order to be accepted into people’s...
In order to deploy robots that could be adapted by non-expert users, interactive imitation learning ...