The production, distribution, and perception of moving images are undergoing a radical transformation. Ever-faster computers, digital technology, and microelectronic are joining forces to produce advanced audiovision -the media vanishing point of the 20th century. Very little will remain unchanged. The classic institutions for the mediation of film - cinema and television - are revealed to be no more than interludes in the broader history of the audiovisual media. This book interprets these changes not simply as a cultural loss but also as a challenge: the new audiovisions have to be confronted squarely to make strategic intervention possible. Audiovisions provides a historical underpinning for this active approach. Spanning 100 years, from...
The historical tale has always been more effective and engaging with the use of sounds and images th...
At the turn of the 21st century, the booming of new communication technologies and the transformatio...
Many scientific publications directly concern VR, often conceived as a battlefield for rethinking ou...
The production, distribution, and perception of moving images are undergoing a radical transformatio...
The production, distribution, and perception of moving images are undergoing a radical transformatio...
This handbook offers new ways to read the audiovisual. In the media landscapes of today, conglomerat...
This is the first introductory survey of western twentieth-century music to address popular music, a...
This paper scrutinizes how a number of avant-garde filmmakers and video artists since the 1970s have...
Video art is a continually developing practice that evolves alongside ever changing technological ad...
Grau en Comunicació Audiovisual. Codi d’assignatura CA0931In the first section of this textbook, we ...
The aim of this work is to describe history of audio-visual technology and to analyse the influence ...
This dissertation examines the evolving articulation of sound and image in contemporary culture, wit...
In Audio-Vision: Sound on Screen, French critic and composer Michel Chion reassesses audiovisual med...
Sound films inaugurated new typologies of listening. Traditional narrative developments were gradual...
This thesis examines a number of mainstream fiction feature films which incorporate imagery from non...
The historical tale has always been more effective and engaging with the use of sounds and images th...
At the turn of the 21st century, the booming of new communication technologies and the transformatio...
Many scientific publications directly concern VR, often conceived as a battlefield for rethinking ou...
The production, distribution, and perception of moving images are undergoing a radical transformatio...
The production, distribution, and perception of moving images are undergoing a radical transformatio...
This handbook offers new ways to read the audiovisual. In the media landscapes of today, conglomerat...
This is the first introductory survey of western twentieth-century music to address popular music, a...
This paper scrutinizes how a number of avant-garde filmmakers and video artists since the 1970s have...
Video art is a continually developing practice that evolves alongside ever changing technological ad...
Grau en Comunicació Audiovisual. Codi d’assignatura CA0931In the first section of this textbook, we ...
The aim of this work is to describe history of audio-visual technology and to analyse the influence ...
This dissertation examines the evolving articulation of sound and image in contemporary culture, wit...
In Audio-Vision: Sound on Screen, French critic and composer Michel Chion reassesses audiovisual med...
Sound films inaugurated new typologies of listening. Traditional narrative developments were gradual...
This thesis examines a number of mainstream fiction feature films which incorporate imagery from non...
The historical tale has always been more effective and engaging with the use of sounds and images th...
At the turn of the 21st century, the booming of new communication technologies and the transformatio...
Many scientific publications directly concern VR, often conceived as a battlefield for rethinking ou...